 |
|
Fudgebar
|
|
folks please post your comments on this...Im a bit disturbed by it because the whole point of advancing thru the ages is to build a more elite and superior technological military.....as well as civilization.
http://ron.heavengames.com/cgi-bin/...ct&f=1,855,0,10
please post your thoughts on this and what does BIG HUGE plan on doing to address this...I really would love to know
|
|
|  |
 |
|
Bridger
|
|
It's not a problem. Units from age 6 beat units from age 5. It may not be much of an advantage, but it's still there and still count's toward your victory. You NEVER see something like archers vs. choppers, so this kind of thing has no impact on the gameplay whatsoever.
It's a non-issue because these circumstances don't take place in a regular game, only in "tests."
|
|
|  |
 |
|
Jack_www
|
|
Combined arms will crush any unit that stand in the way of your army. I usually have APCs, tanks, artillery or rocket artillery(depends on age) and ground troops, they had no problems taking out the computers old units. Also I always have bombers ready to rain down fire on them too.
|
|
|  |
 |
|
tniem
|
|
Hope College
Apr 2000 time: 00:28
|
|
These situations were all one v. one, correct? How many times is this actually going to be seen in RoN or in any other RTS? I would assume in the modern age you will have enough resources to build larger mixed armies. At that point these one v. one situations will never happen. As long as you make a mixture of units you will never fall into this problem.
|
|
|  |
 |
|
olaf
|
|
The problem isnt knights killing tanks, thats not ever really going to affect your game. The problem is that the individual unit AI is horrible.
The game is aware of combined arms...at least the mouseover text seems to be, but the units themselves do not play to their strengths at all. For example, if you have an army of mixed troop composition and send it towards an AI army, your calvary might charge head long into a row of pikemen, ignoring the archers right next to them. While your own heavy infantry will plod towards those same archers, meanwhile getting peppered to death.
This needs to be fixed.
olaf
|
|
|  |
 |
|
albiedamned
|
|
Ellicott City, MD
Sep 2001 time: 00:28
|
|
I think the problem scenario identified here isn't knight against tank, it's hoplite against tank. The unit strengths do go up with each generation, but it's not dramatic. A hoplite (ancient age heavy infantry) attacks at 13 with 120 hit points, while an anti-tank missle (info age heavy infantry) attacks at 24 with 265 hit points. So in this case the unit line only roughly doubles in strength over the course of the entire game. Thus a hoplite would be about half as likely as an anti-tank missle to destroy a tank. I assume there must be some bonus multiplier for heavy infantry fighting against members of the heavy cavalry line, so hoplites would get the same bonus as anti-tank missles.
This certainly seems unrealistic, but I agree with others that it is unlikely to ever come up in a game. However it does lead to an interesting strategic possibility which I might try later. What would happen if you never upgrade your troops? You would save resources on unit upgrade costs and instead probably use them to pump out more units. If this strategy is effective, then there is a problem with the game. I'll post again if/when I get to try it.
|
|
|  |
 |
|
Bridger
|
|
quote: Originally posted by UberKruX
the real game breaker, in my opinion, is the statue of liberty.
all my units get upgraded instantly, and for free, in the middle of battles? gaw? |
You can't get it until modern(or was it industrial?) age, so it really only works for one or 2 age upgrades.
|
|
|  |
 |
|  |
 |
|
albiedamned
|
|
Ellicott City, MD
Sep 2001 time: 00:28
|
|
Ok, I tried the test I referred to earlier, ie, never upgrading units. Bottom line, while it may actually be the case that a hoplite has a decent chance against a tank, you just can't do it in a real game. If the only thing he had on the battle field was tanks, then maybe it would work. But the hoplites were getting slaughtered by his upgraded heavy infantry and whatever else he had out there that wasn't cavalry. I started fighting sometime around gunpowder age, with an army of ancient era hoplites, bowmen, and cataphracts. He also had decent mixed forces, but somewhat upgraded (though not to gunpowder levels). And I was getting slaughtered.
Of course, rather than waste a perfectly good game, I quickly took the upgrades and kicked the computer's butt. And I had some real fun with helicopters, which I've never used before, so the game was worthwhile. In case anyone is wondering, the game was free for all, moderate difficulty level, arena map, me as the British and one random opponent which turned out to be Bantu.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|