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quinns
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76. Chlg 76 Dimytes vs. ricketyclik; Started Jan-2004 -- In progress.
77. Chlg 77 Dimytes vs. Milamber; Started Jan-2004 -- In progress.
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quinns
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How does one start a standard PBEM challenge match with no A/I? I thought the minimum number of players in a PBEM was three.
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quinns
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Thanks, Blackice. But if it's a dual-duel game you mean just edit the a/i out before you start the game? How do you do that? Via command mode?
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quinns
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I don't think you can use cheat mode in PBEM games. At least I don't know how. Maybe Blackice knows.
Command mode is entered by hitting the " ' " key. But I don't know the command to get rid of an a/i player.
Last edited by quinns on 05-01-2004 at 22:51
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quinns
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Ahhh... Very clever. Yes, that would work, or just start the PBEM game with 3 human players with the middle player being the one to be disbanded. Then open the middle player's turn and disband the settler. That would do it too -- Thanks Birdman!
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quinns
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quote: Originally posted by Mathemagician
i dont think you can disband your only settler |
Then again... maybe that WONT work! You may be right Math. I never tried it.
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blackice
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Canada where else...
Sep 2000 time: 00:28
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Good idea Birdy, I'll have to try that, I have seen AI die in games before from starvation in MP games.
I have no idea if "cammand mode" can be used, I have never learned slic codes. I was recently asked to convert the AI back to player mode in a PBEM game. I have no Idea how to do it, nor do I care. I do remember someone, more than likely Ber posting something about it in the forums here.
But as you set up the game PBEM, you can use cheatmode to set the details of the game. Main reason why I like the idea of of "duel dual" ( did I get it right this time?) That way any modifications done in the original game are equaly shared.
That contributes greatly to the "head to head" matches. The idea is sound "skill vs skill" The way a real challenge match of skill should be. Like chess...
So I would say use it, there is always a way to cheat in this game, add the release of the source code and let's see what happens.
In the end honesty for the love of the game and the skill vs skill should keep most people satisfied.
Winning is'nt everything, attitude is, most if not all of the people here have a good attitude. 
Let's face it we could come up with a thousand reason's not to do this. Every one of them can be countered with duel dual and the fact that most if not all cheats here begin with turn advancing. So what ever you can do in cheat mode, view the map, alter the goods, change the terrain can all be done by a few with slic commands and turn advancing.
So why not just wipe out ai and ruins, select the advances, ( I like that one ) alter the pw etc. We do it for online. In online you can save a game and view the map on the fly. So dual duel and PBEM alter ways of cheating but all in all the same.
Now we add the crowd here most if not all can be trusted, I mean most play with moderators and most moderators do thier job. Meaning very few of us here if not all do not cheat. Right? I have seen two in two years...
Hey bottom line make it as even as possible, play fair, play hard and may the best player win...
I do not get into a game of monopoly or space hulk or even risk thinking about people cheating. I just follow the rules play hard and if I spot a cheat I then decide what to do.
Example in a risk game, qualifying round south edmonton championship game. I spotted a loaded die. This guy and I had played before and he lost. He used the die for 20 turns. So I asked to use his dice, legal in the turney. I hung on to that die for tweenty turns, I then questioned the die to the judge. I expalined wht I saw and made a point of commenting while I rolled the die on every six it rolled. The judge removed the die, he said it was unintentional and ruled the game even to go.
I kicked the guys ass and went on to win the tourney...
Fairness should be equal, that achieved may the best person win and may the loser learn. 
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