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Shiber
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Haifa, Israel
Jul 2002 time: 07:28
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AFAIK, everyone in this team wants to build the Colossus, and to build it in Hurricane, but under different conditions.
Most of the team, I gather, would rather start the Colossus after we've launched our offensive against Vox and taken D'Ville or some other town. They make a good point, that dedicating Hurricane to the Colossus for a while means 7 less pikemen.
But are those 7 pikes really needed? Would the construction of these 7 pikes neglect our goals in the long run, while providing little return in the short-middle run (war with Vox)?
We already have 13 vet pikemen, and we'll have 2 more next turn. Once we get rid of the two main Voxian stacks (the SS one and the Arashi/Tempest one), all of these pikes will be freed up and we'll be able to use most of them in our offensive. But Chivalry is coming up, and eventually we'll want to make some upgrades - I assume that we'll want to take D'Ville with pike-medinf stacks, but most of the rest of the job will be done with knights. Pikes will then be useless on the attack because they can't keep up with the knights, and only useful for defending newly-captured towns and our coasts. IMHO we have enough pikes for these jobs.
While we're building units and burning our GA on military, Lego are expanding peacefully. They have plenty of land, they are commercial and industrious and they have the Pyramids. Soon, if we don't act, they may have the Colossus and then trigger their GA. Imagine Lego getting a GA and using the full 20 turns on infrastructure - will we ever be able to catch up?
What is more likely - that we'll really need those extra 7 pikemen, or that we might lose the economical race in the long run to Lego if we allow them to get their GA now?
I think that the war has turned over to our side. Soon, possibly in a matter of two turns (only 7 more successful cat attacks until the Arashi stack goes down to 1HP all), Vox will lose 7 immortals (or even earlier, if Vox decides to step off of the mountains or attack Arashi or Tempest). Then, our catapults will shift to the SS theatre and remove 5 more Voxian immortals. Though it usually pays to be paranoid, I think that we are enough on the safe side now. We must look at farther goals, such as beating Lego in the economical race.
To sum up - let's start the Colossus next turn. We're safe from Vox, who is going to be 7 immortals shorter in two or three turns and short of another 5 immortals in ten turns, maybe less. Let's do ourselves a favor and prevent Lego Land from getting a peaceful GA right now.
Last edited by Shiber on 20-05-2003 at 14:12
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:28
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We won't get it, I'm sure... but it looks like we can take the risk, so why not try it 
If we go for it, I would switch right now, even in preproduction if possible to save another turn. We don't seem to need the pikes or horses, we can manage with our other cities (in total, it might delay the war by a turn or so, though). Plus, we need backup, I wouldn't mind switching to e.g. the GLib or the hanging gardens if we would fail (if we can buy Monarchy, of course).
DeepO
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vulture
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Leeds, UK
Jun 2001 time: 05:28
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While I think we can afford to build the Colossus during the war (making use of the GA - how many turns of that do we have left BTW?), I think we ought to wait until we've at least taken out the rather depleted Arashi/Tempest stack. If we have good luck with the RNG (and 7 turns of GA left) then go for the Colossus. If things go badly and we lose several units, then we probably need a few more turns worth offensive units. SO, holding the middle ground quite firmly, I say we wait the one or two more turns to see what taking out the stack costs us, and re-judge out priorities then.
As for backup - what do we do if Lego get the Colossus, GoW get the GL at about the same time? I know buying monarchy isn't urgent (since we can use the GW or Oracle as a place-holder), but wouldn't we rather save money on Monarchy and wait for Theology and Sistine (given that we are a religious civ after all - 80 shield Cathedrals making 6 content people good...)
BTW which is the priority if we are lucky enough to get another leader in the next few turns - Colossus (so cheap is seems a waste to me), GLib (gets my vote, since it is useful and more expensive, shield wise, than the Colossus, which we may get anyway - or would we lose it to GoW in a cascade) or an army (not needed, and given how close we are to chivalry, probably a waste until we can put knights in it).
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Shiber
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Haifa, Israel
Jul 2002 time: 07:28
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Edit: wrong thread.
Last edited by Shiber on 22-05-2003 at 04:25
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:28
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Up through last turn, we've needed troops so urgently that it's been worth squandering gold rushing them, and now we need them so little that we can afford to divert one of our two most productive cities away from troops for seven turns - maybe a lot longer if we just miss the Colossus and have to go for a fallback wonder?
If I were absolutely certain the Inchon landing would succeed, I could support switching to the Colossus now. But what if Vox has troops parked on the hill when we get there? if Inchon fails and we don't have my proposed iron colony landing or some other heavy east-coast operation against Vox's iron supply as a second means of iron denial, the war could stay close a lot longer than it should and become a lot more expensive than it should.
We'll be using about half our west-coast pikes for Inchon, and we need the other half to make sure we hold Arashi 9. That means EotS and Hurricane have to take care of pike production for an east-coast branch of a pincer move, and I'd really like to have another east-coast galley as well because a six-unit landing has much better odds of living long enough to accomplish something than a four-unit landing does. Give Hurricane three turns or so to do its part in lining that up and then, if we want to, we can start on a wonder. But until then, I think making sure that one way or another, Vox loses its iron supply, needs to take precedence.
Nathan
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