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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Democracy Team Game-Archive > ACDG Planet University of Technology > Orders thread for 2104
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GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:28
  Old Post 21-05-2003 15:43
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Orders thread for 2104 Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Tech cost: 15
Tech accumlated: 14
Tech per turn: 6
Turns to next tech: 1

Current income: 2 per turn
Current energy reserves: 14





My own assumptions for what we intend to do this turn:

The scout patrol on 76,32 will go E and pop the pod.
The scout patrol on 76,34 will also go E to garrison the next base site.
The CP on 77,35 will go NE & build a base.
The CP on 80,38 will build a base.
The scout patrol on 80,38 will garrison that base.
The scout patrol on 78,40 will go S and pop the pod.

Anyone have any objections, suggestions, or comments?

Last edited by GeneralTacticus on 21-05-2003 at 16:00

moomin is offline moomin
King
Moo Like In Moomin
Jul 2000
time: 05:28
  Old Post 21-05-2003 15:48
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I don't recall if popping a pod right next to fungus can result in worms. If it can, it would be unwise to pop it now since we have an unguarded CP south of it.

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:28
  Old Post 21-05-2003 15:49 Visit Archaic's homepage!
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Spend 2 credits at Uni Base to rush the Former.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:28
  Old Post 21-05-2003 15:50
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That would be 2.2 credits, wouldn't it? (or three, more likely) It being a unit adds remaining mins/20 to the cost of each mineral..

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:28
  Old Post 21-05-2003 15:53 Visit Archaic's homepage!
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Nope, it'll only be 2. Trust me, I rush like that all the time. The unit/mineral equations aren't quite right.

There shouldn't be any real risk to popping the pod next to fungus.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:28
  Old Post 21-05-2003 15:54
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Oh well, I'll trust your judgement then... who's going to play the turn, btw?

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:28
  Old Post 21-05-2003 16:24
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Hmmm... well, owing to my own forgtefullness, I forgot to take screenshots before saving the game, so I won't be able to provide any. Anyway, the report:

  • We rushed the CP at University Base for 2 ECs.
  • We built two new bases (Zolota Gold, in the north, and Mir Lab, to the east) on the spots we'd previosuly decided on.
  • We popped the two pods; the
    northern one contained a nutrient resource, and the southern one an energy resource.
  • The scout patrol which accompanied the Mir Lab CP headed upriver and found a nutrient bonus tile on flat, moist ground.
  • Our income now stands at 4 per turn.
  • Our research output now stands at 13.2 per turn.

Timbba is offline Timbba
Chieftain

May 2003
time: 05:28
  Old Post 21-05-2003 17:33
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ECs?

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:28
  Old Post 21-05-2003 17:34
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Energy credits. The SMACX equivalent to gold pieces in Civ.

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:28
  Old Post 21-05-2003 19:25 Visit Archaic's homepage!
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Research output is 13.2 a turn, but what does that make our discovery rate currently? Tech every 2 turns? 3?

GeneralTacticus is offline GeneralTacticus
Emperor
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Dec 2001
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  Old Post 22-05-2003 11:53
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Every 2 turns (tech cost currently is 15, and I don't expect it will go up radically as we research the next couple of techs).

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:28
  Old Post 23-05-2003 01:49 Visit Alex's homepage!
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Seems good. It seems, though, that the southern pod (the one that revealed an energy resource) is out of the working radius of our two closest bases, right? Well, nothing that a crawler cannot take care of, anyway...

BTW, what was the terrain like at the southern portion of that map section? I hope it is not a large chunk of arid terrain. We need screenshots!

Overall, looking good!

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