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bhg_paul is offline bhg_paul
Big Huge Games

May 2002
time: 05:28
  Old Post 22-05-2003 22:42 Visit bhg_paul's homepage!
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Please Read This Before Modding Your Files Support Apolyton buy from Amazon

Just so folks understand this - if you mod your data files you'll need to keep copies of the unmodded files for multiplayer play. If you join a multiplayer game with modded files your game will go out of sync when the custom data gets used. We'll add some protection features in a future patch to make sure you don't do this by accident. For now, just be sure not to try to play multiplayer with modded files or you'll end up sad.

And to anticipate a question - you CAN play muliplayer with modded files. It's just that all players in the game have to have the exact same data.

Hope that clears up some confusion.

Paul

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:28
  Old Post 23-05-2003 00:01 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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One little thing... I wonder why didn't you guys provide some nice editor? You've been editing the files with XMLSpy, and it wouldn't be really hard to create an XML editor that is more user-friendly, and ready for RoN... and provide that in the retail box.

I am guessing that someone will go and code that one anyway, but just wondering.

Timeline is offline Timeline
King
Sunshine State, USA
Nov 2000
time: 00:28
  Old Post 23-05-2003 01:06
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Support Apolyton, buy Civilization III: Complete

Yes, Tassadar's idea is excellent...although when you download you will simply have to take their word about what has been changed. I still like the idea though.

And yes, please read and show your support for this thread: http://apolyton.net/forums/showthre...&threadid=86879

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:28
  Old Post 23-05-2003 01:18 Visit DarthVeda's homepage!
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How do you use custom files with a scenario?

bhg_paul is offline bhg_paul
Big Huge Games

May 2002
time: 05:28
  Old Post 23-05-2003 01:58 Visit bhg_paul's homepage!
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We didn't include an XML editor because there are already so many really good tools out there for this we would be duplicating work that didn't need to be done. Plus we're too busy working on RON.

Mod-file ditsro is something we've talked about around here for some time. Hard to say if we'll be able to include it or not in a patch. We'll just have to see what the future holds.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:28
  Old Post 23-05-2003 22:40 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
We didn't include an XML editor because there are already so many really good tools out there for this we would be duplicating work that didn't need to be done.


There are many tools, but this one could be RoN specific. This is to say, if you load unitrules.xml, you get an UI that actually shows different stats for units in cute user controls, flags as checkboxes, etc. Just pondering .

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:28
  Old Post 18-06-2003 07:41 Visit SkalTur's homepage!
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quote:
Originally posted by Solver
quote:
We didn't include an XML editor because there are already so many really good tools out there for this we would be duplicating work that didn't need to be done.


There are many tools, but this one could be RoN specific. This is to say, if you load unitrules.xml, you get an UI that actually shows different stats for units in cute user controls, flags as checkboxes, etc. Just pondering .


Yes, I'm totally for it.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:28
  Old Post 22-06-2003 02:04 Visit GhengisFarb's homepage!
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So where is this tool to mod RoN files? Guess I'll be waiting for RoN Flicster.

The moses is offline The moses
Settler

Oct 2003
time: 05:28
  Old Post 27-10-2003 00:01
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quote:
Originally posted by bhg_paul
We didn't include an XML editor because there are already so many really good tools out there for this we would be duplicating work that didn't need to be done. Plus we're too busy working on RON.

Mod-file ditsro is something we've talked about around here for some time. Hard to say if we'll be able to include it or not in a patch. We'll just have to see what the future holds.


Hi..

I assume that you are working at bighuge games.

I have some questions:

1) Will there be an expansion for RoN in the near future?

2) I have been looking at the unitrules, and i noticed that the jetfighter (F-16 ingame) are named F-16 in the unitrules, but jetfighter ingame. And the russian modern-age tank are named "tank" ingame, but T-34 in the unitrules. And there are several other units like that. How can that be?

Broken_Erika is offline Broken_Erika
Prince
shoving your soul into a jar of mayonaise
Oct 2004
time: 00:28
  Old Post 05-03-2005 20:50 Visit Broken_Erika's homepage!
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quote:
Originally posted by Solver
quote:
We didn't include an XML editor because there are already so many really good tools out there for this we would be duplicating work that didn't need to be done.


There are many tools, but this one could be RoN specific. This is to say, if you load unitrules.xml, you get an UI that actually shows different stats for units in cute user controls, flags as checkboxes, etc. Just pondering .

that sounds cool,

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