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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-Creation&Files > Possible modification to the city radius?
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Whitra is offline Whitra
Settler

May 2003
time: 05:28
  Old Post 24-05-2003 11:26
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#1 Report this post to a moderator
Possible modification to the city radius? Support Apolyton, buy Galactic Civilizations

Hey, I was wondering where/if I can mod the game so that almost all the buildings have to be built within a city radius(the exceptions being Forts, Keeps, and Towers). I know wonders and farms have to be built within a city radius, is there a line of code that would allow me to restrict everything else as well?

Also, is there a way to adjust the city limit? Make it so each Civic's advance allows two cities 'stead of one?

One_Dead_Villy is offline One_Dead_Villy
Prince
Toronto, Canada
May 2002
time: 00:28
  Old Post 24-05-2003 12:21 Visit One_Dead_Villy's homepage!
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

ya i cant answer your question but yes it would be cool to have the city radus researchable and upgradable

Whitra is offline Whitra
Settler

May 2003
time: 05:28
  Old Post 25-05-2003 00:35
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Support Apolyton, buy Call to Power 2

Don't care too much 'bout the expanding each radius of the city, but I think it'd add a lot to the strategy of city placement is everything had to be built within the city radius. You'd have to decide between putting a city amid mountains where you could get lots of resources, or out on the plains where you'd have room to build lots of military buildings, etc.

Of course, something like this wouldn't almost certaintly require a larger city cap, since real estate would become much more valued...

Whitra is offline Whitra
Settler

May 2003
time: 05:28
  Old Post 25-05-2003 02:18
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Inflate your Upload Space

Found the line that allows me to expand/shrink city radii(sp). Still haven't been able to find a way to limit buildings to a city radius.

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