 |
|  |
 |
|
Kloreep

|
 |
of the pillow
Jun 2002 time: 00:28
|
|
You definitely have a point... on/off war with the Ottos might gain us more than a lot of conquest, especially until we're out of despotism. Targetting Aydin and Edrine only (Edrine is a cultural threat, so I think we need to at least raze it even if we can't take it) might be the way to go.
I'm not so sure about the Iroquois. Looking at the map, we could be in a vaguely O-shaped continent, with us, the Ottos, and the Iroquois on the left side (and Zulus on the bottom quarter), in which case the Iroquois will have quite a lot of room for expansion. Yes, there is a danger they'll come after us, but it's only possible; if we go after them, the only thing it'll take for us to face Mounted Warriors is for the Iroquois to hook up Iron.
If we DO want to go after the Iroquois, I suggest we buy their territory map ASAP so we can see if they have horses in their cultural borders or not.
|
|
|  |
 |
|
dejon
|
|
Okay, let's continue this discussion.
I think building that iron city should be the first priority. We get iron (swords), and possibly take the Ottos only source of it (can't see any others so far). That site is a great launch point for a new offensive, but only if the war goes beyond Erdine, as it is vulnerable to counter-attack. Aydin would be a simple acquisition, but is it worth starting a war just for that one city?
Yes, we need to know asap if the Iroq have horses. If they do, they become our top priority after the iron city. Change queues to Swords, upgrade our warriors and march north.
I'm not concerned with the east at the moment, other than to point out that settling the forest west of the river would be a good defensive settlement for us.
|
|
|  |
 |
|  |
 |
|
dexters
|
 |
Vancouver, Canada
Nov 2001 time: 05:28
|
|
Just my thoughts (my first post here as a player)
-Based on my observations of the post turn 8 save.
The iron plan thing sounds good to me. I think mant of us agree on that.
There's another settler popping out in one turn and I'm thinking we have 2 nice spots to settle.
East of the mountains, west of Augustodorum, and partially covered by fog. Looks like prime real estate . A river nearby is good for irrigatiron later on, or we could settle right next to the river that runs parallel to the mountains. Anyone name that river yet? If not, I'd propose the River Dexter. Don't ask my why. heheh.
Although Getting a road accross is a problem and the city east of the natural mountain border could be a liability if we get into a war.
But it is tempting to me. Given our capital is off center, that entire strip of land East of the mountains is good land and could be big shield cities later on with low corruption. We could probably force at least 2 to 3 cities there and maybe take out the Ottoman city with the horse resource.
2nd spot is to settle on the hills overlookig that lonely wheat tile. We should settle on the hill further away from Aydin, so that we can push back Edrine's borders. If we pull it off, the iron city + the 2nd city by the hills should cut off Adyin from the rest of the body and we can surround it and take it later on.
This may be a bit of a gamble given the Ottomans may crank out those libraries later or and force a flip. If we go to war and give them a good knocking though, then, that worry may be moot.
Ideally, we grab all 3 spots asap, with iron being first priority and settling on both sides of the captial as secondary priority. After that, it looks pretty much like or borders are nearly set now. Maybe a slight bush northward into the mountains to block the Iroquois
Last edited by dexters on 04-06-2003 at 06:56
|
|
|  |
 |
|
Donegeal
|
 |
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002 time: 05:28
|
|
Well, I have been away for some time now, and will be away for two more weeks in a couple of days, but until then....
I am concerned about all this talk of hooking up the iron and changing our build queues to Swordmen. Yes, building the Iron city is indeed a very good idea, and I would even say hooking up the iron is a good idea also, but not until we are ready. If you want to go after the Iriquios, then change most of our builds to Warriors (not all, leave at least one city building Archers. ALWAYS be building Archers somewhere) then connect the iron for one turn only to upgrade the warriors. The following turn, pillage the road to prevent it from moving. The next time to connect it is for Pikemen. My main concern is not building Archers. Archers are our life bread. We die without Archers. 50 gold to upgrade a 2/1/1 20 shield Archer to a 6/2/1 70 shield Amphibious Bezerker. This is how we are going to win the game. Bezerkers are going to be used into the industrial age.
Archer! Archer! Archer! Archer! Archer! Archer! (you get the picture)
|
|
|  |
All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|