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Sirotnikov
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<--- Yes, It's a "kitty" in a boot.
Feb 2000 time: 07:12
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A sp game has went unsuccessfully without any notable achievements when I got pretty angry and bored. so I decided to play with the cheat mode for a while. 
Placing units here and there (mostly nukes ) I decided to use some units I never use such as ships. And somehow, accidentally I put a ship on the land..... And it worked too!
It can't move, but it can attack adjustant units thinking they are on shore, and adjustant units attack my ship with the notice "german ship caught in dock".

One of the AEGIS i assigned to patrol Spanish shores... literally!
I had also put some ships in enemy cities, which made for a wierd effect. They could move out of them, but later got in just as easily without attacking the city.
Other units (such as howitzers) attacked the city after I moved them out and sent them back in.

My AEGIS cruiser parking inside of a Greek city, rendering it useless
What is wierd is that the AI, tried to reconquer the cities that had my units in them, even though they were really under his Control. And then, after finishing off my units, he continued to attack and kill his own units which he himself had fortified to counter my units. Wierd...
The AI units which were in the city when I added my immigran unit to it, stopped functioning and didn't budge. Though he had cruise missiles to use against me, the AI had given up hope on units that were sharing a city with me.
Any one else got these phenomenas or maybe found use for this?
It really struck me that ships can exist on land tiles, they're just aren't alowed to move on to land tiles.
PS. I use 2.42 with original rules.txt (or so I hope)
[This message has been edited by Sirotnikov (edited April 03, 2001).]
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Eli
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Israel
Jul 2000 time: 07:12
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WTF do you play with the germans???
Using the cheat mode you can create "unplanned" situations, and of course that the AI will act in the same "unplanned" way.
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