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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-General > Playing CUSTOM maps Multiplayer!
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lewsrand is offline lewsrand
Settler

May 2003
time: 05:28
  Old Post 26-05-2003 08:39
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#1 Report this post to a moderator
Playing CUSTOM maps Multiplayer! Tired of ads?

I am very disappointed that there is not an option to host a custom map for multiplayer play! With all the options, this would seem an obvious one to overlook.

Think of all the scenario's and replayability missed out by not including this option. Half the reason I kept playing blizz games were because of the vast array of fun custom maps you could play.

With the wide range of ages in this game, this has the potential for custom maps far beyond those seen in blizz games.

Imagine ww2's, ww1's, vietnams, revolutionary war... lots of fun ideas that would make for great multiplayer games. Sure these things can still be done in singleplayer, but playing with AI doesn't match up to the fun of crushing a nazi germany played by a real human being =)

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:28
  Old Post 26-05-2003 10:00 Visit DarthVeda's homepage!
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#2 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

UGH! There's not a custom map option in multiplayer?! I hadn't noticed but I assumed there was! That's terrible!

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:28
  Old Post 27-05-2003 00:42 Visit DarthVeda's homepage!
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Remove this text

So are there only two people that think you should be able to play custom maps in multiplayer?

Jerry_Garcia is offline Jerry_Garcia
Chieftain
sdfsa
Nov 2001
time: 01:28
  Old Post 27-05-2003 02:36 Visit Jerry_Garcia's homepage!
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#4 Report this post to a moderator
I'm with both of ya Support Apolyton, buy Galactic Civilizations

before making the midway scenario, i assumed multiplayer custom maps/scenarios would be available like in older games (ie Cossacks). hopefully that's what they were talking about adding in patch 4.

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