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Vlado
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I always mine the shielded grasslands as well. You do get the extra shield which I really like. Unlike cumi though I irrigate the shielded grasslands when I leave despotism. This since a golden age gives you an extra shield from tiles that ALREADY produce at least one shield. Hence you'll get two extra shields during your golden age with this tactic instead of one.
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Nakar Gabab
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of Pedantic Nitpicking
May 2001 time: 00:28
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I always irrigate plains. Always. In all circumstances. Grasslands are of course trickier, but in my mind you should always irrigate plains. 1f2s just isn't as good for the long-term growth of the city like 2f1s is. If you need shields, mine the grasslands, hills, or deserts that are surely in the city radius (I have yet to found a city that was ENTIRELY on plains).
Here's one you should never do: Never chop down a forest with Game on it. 2f2s and you can road it. That's a pretty good deal, especially when the Game is on a Tundra square.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:28
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I disagree, Panag.
2 food, 2 shields
3 food, 1 shield
4 food, 0 shield
That's what you can get out of a game tile (unchooped, irrigated on plains/mined on grassland, irrigated on grassland) under despotism. Better goverments will improve the food output. But the balance, I believe, remains. 4 food and no shields is just as valueable as 2 food, 2 shields. It just depends on what that particular city needs. If the city is short on food, I'd chop & irrigate. If the city has lots of food, I'll ljust road it.
-Arrian
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Capt Dizle
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IIRC, +5 food and at least 8 shields will give you a settler farm producing every 4 turns (granary required), so irrigating the game is a no brainer if needed to reach that point.
I tend to mine all grassland early and then go back and irrigate later. Most plains get the water ditches early, but I often go back and mine some of that after Steam to get some extra shields. This gives a big boost when you have a factory and the Great Dam. Depends on how much pop you want in the city.
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:28
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You can get a settler in 4 turns with 5 food surplus, if you have minimum 6 shields, 1 additional shield on a +2 food tile (like irrigated plains or mined grass) for the new citizen, and a forest in the city radius and the governor is set to maximize production.
- First turn you make +5=5 food, +6=6 shields.
- Second turn +5=10 food --> new citizen, auto-placed on the forest, +8=14 shields. Place the new citizen on the extra 2 food 1 shield tile
- Third turn you make +5=5 food, +7=21 shields.
- Fourth turn you make +5=10 food --> new citizen, auto-placed on the forest, +9=30 shields. Voilą, settler ready. Rinse, repeat.
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Capt Dizle
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Hey Ralph, that's heavy duty man.
Thanks!
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