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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > Incense City builts, for the next 30 turns
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What will Incensity build, for the next 30 turns
This poll is closed.
Scenario #1: Barracks first, then NM's. 1 4.76%
Scenario #2: NM & Galley (or a second NM) first, then Barracks. 20 95.24%
Write-in: something that we might have missed, please provide a detailed timeline of events if you vote this way. 0 0%
Abstain: Big Banana.... 0 0%
Total: 21 voters 100%
  [Edit Poll (moderators only)]

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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:28
  Old Post 26-05-2003 21:56
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#1 Report this post to a moderator
Incensity builts, for the next 30 turns Tired of ads?

As there is some contention between ministers as to what is to be done over the next several turns of production in Incensity, this poll is to see what the population desires.

As of this posting, the next turn that will be played is Turn #60 (1525BC). What ever changes that will come from this poll are to be implemented no later than Turn 62 (1475BC). This poll should be completed right about the time that we will be handling that turn's save.
So, this poll will last 72 hours OR when the Consuls handle the Turn 62 save.

Keep in mind, that a Galley, an NM and a Swordsmen all have the same number of sheild cost, 30 sheilds.

The choices:
Scenario #1: Barracks first, then NM's.
Scenario #2: NM & Galley (or a second NM) first, then Barracks.
Write-in: something that we might have missed, please provide a detailed timeline of events if you vote this way.
Abstain: Big Banana....

The Options:
Scenario #1 - Barracks first.
Turn 67 - Barracks Built - MapMaking Researched
Turn 75 - NM Built
Turn 83 - NM Built
Turn 86 - Worker Built
Turn 93 - NM Built
Turn 99 - NM Built and 1 NM every 6 turns afterwards

Scenario #2 - NM then Galley first (or NM)
Turn 63 - NM Built
Turn 67 - MapMaking Researched
Turn 72 - Galley built
Turn 80 - Barracks Built
Turn 89 - NM built
Turn 91 - Worker Built
Turn 97 - NM built
Turn 103 - NM built and 1 NM every 6 turns afterwards

Both of these plans will require Worker Panag to road and Mine 2 of the hills that are avalable to Incensity. When Incensity is working both of those hill tiles, it will have ZERO growth. But it is on the edge of the desert and won't have much growth potential until Rail Roading.

I favor Scenario #2 with a Galley, as it will still be a while before HorseCity will build it's Galley (Turn 84 of 85). And I do favor that we build a barracks in Incensity. With the galley first (will have to have a NM prebuild before MM is done), we can have that galley past the FoW to the west before the other galley in Horsecity is even built.

MoI E_T

Last edited by E_T on 26-05-2003 at 22:17

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:28
  Old Post 26-05-2003 22:11
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#2 Report this post to a moderator
Enter the AD-FREE zone

Voted for #2.

Though I see no reason to send that galley to the west. Sailing off from Incensity, it would be much better to have it follow our landmass in the clockwise direction, scouting GCA's lands and turning west only "below" our continent.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:28
  Old Post 26-05-2003 22:13
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#3 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

That wis just an option and to let people know that it will be available to be at that point before the other Galley is built.

MoI E_T

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:28
  Old Post 26-05-2003 22:17
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#4 Report this post to a moderator
Put an end to popups!

I voted #2, but only if we send a unit with it. I want a chance to pop goody huts!

Fried-Psitalon is offline Fried-Psitalon
Prince
Not just another pretty face.
Dec 2002
time: 00:28
  Old Post 26-05-2003 22:32
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#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

A unit, NOT a settler as some people seem to insist on... A galley going in both directions would be a very good idea. I'm still wondering if we can legally sail through CDG/GCA waters, though?

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:28
  Old Post 26-05-2003 22:32
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#6 Report this post to a moderator
Increase Your PM Length

We can send Warrior Bigfree if you want....

E_T

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:28
  Old Post 26-05-2003 22:36
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#7 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by Fried-Psitalon
A unit, NOT a settler as some people seem to insist on... A galley going in both directions would be a very good idea. I'm still wondering if we can legally sail through CDG/GCA waters, though?


From looking at the map, CDG won't be a problem. On the other hand, we have no Idea what CGA has to our south and where we might be able to sail around their territory. But that will be an issue that the FAM can bring up with them. Maybe as a clause in a future trade deal. We'll know more as the time for that approches.

MoI E_T

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:28
  Old Post 27-05-2003 04:06 Visit panag's homepage!
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#8 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

hi ,

scen two

a guys , could you please use dark colors , the light ones dobt work out that good , .....

have a nice day

Fried-Psitalon is offline Fried-Psitalon
Prince
Not just another pretty face.
Dec 2002
time: 00:28
  Old Post 27-05-2003 05:44
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#9 Report this post to a moderator
Support Apolyton buy from Amazon

Some of us have dark backgrounds... I use Alpha Centauri deep blue. :P

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:28
  Old Post 27-05-2003 05:53
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#10 Report this post to a moderator
Avatar Enlargement: We've got the solution

I use black background...

E_T

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:28
  Old Post 27-05-2003 07:51
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#11 Report this post to a moderator
Inflate your Upload Space

Scenario #2, more flexibility.

If we need to build 2 Galleys > 1 going East & 1 going West, we can postpone the Barrack that is scheduled to complete on Turn 80.

One word of caution. Be careful when sending NMs for hunting Barbarians. With MM, our NMs may meet up with GCA, CDG & CFC units and if they attack, our victorious NM will triger a Golden Age.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:28
  Old Post 27-05-2003 08:20
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#12 Report this post to a moderator
Lose 30 kilos (of popups)

The only Units that we might find are CDG units. CFC is on the other side of the choke point and is blocked by CDG and West of GCA (whis is between them and us). GCA is south of CDG and blocked by CDG.

E_T

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:28
  Old Post 27-05-2003 09:53
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#13 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by rush
Scenario #2, more flexibility.

If we need to build 2 Galleys > 1 going East & 1 going West, we can postpone the Barrack that is scheduled to complete on Turn 80.

One word of caution. Be careful when sending NMs for hunting Barbarians. With MM, our NMs may meet up with GCA, CDG & CFC units and if they attack, our victorious NM will triger a Golden Age.


A very good point to keep in mind, rush. This was the whole issue with moving a NM to protect the Iron city spot from Morris - if they attacked it would be our GA. We need to maintain consistency and avoid having a NM next to any unit beyond barbs until we are more ready for a war/GA.

jagjef is offline jagjef
Prince
Stockholm
Feb 2003
time: 06:28
  Old Post 27-05-2003 12:01
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#14 Report this post to a moderator
Enter the AD-FREE zone

Yes, I will start building an trireme at the boatyard directly. It will be finished at turn 72. At last will the proud "Princes of Apolyton" set sails, to explore strange new worlds, seek out new civilisations, to boldly go where no man has gone before.

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