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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Master of Orion I/II > MOO2 network problems
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cheeky21 is offline cheeky21
Settler

May 2003
time: 00:28
  Old Post 27-05-2003 20:36
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#1 Report this post to a moderator
MOO2 network problems Support Apolyton, pre-order Civilization IV

In playing MOO2 over a network with a friend we've noticed that no matter what we do, tactical combat over the network lags a lot... 30 seconds plus for each ship movement. Its much worse in a "fleet" battle. We are both using 1.31. Is there any way to improve this? as it is now we turn of tactical combat because it's so slow!

Thanx

Mark

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:28
  Old Post 27-05-2003 22:29
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#2 Report this post to a moderator
Increase the size of your Attachments

I've never played MP before so I can't help too much in game. What speed does your network run? What OS? Can you manipulate your binding order to ensure tcp/ip is the first protocol used on both machines?

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:28
  Old Post 29-05-2003 22:34
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#3 Report this post to a moderator
Tired of ads?

This was the main reason I stopped playing MP.

Actually what happened was we had a 3 player game going. We played for hours. When war between us finally happened it turned out that the game would die if combat lasted more than one round. All that time, gone...

So no I have no answers for you, the fact that you got it working is an impressive feat to begin with.

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