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Chunbeard is offline Chunbeard
Settler

May 2003
time: 05:28
  Old Post 30-05-2003 10:25
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#1 Report this post to a moderator
do you ever raze your own buildings? Avatar Enlargement: We've got the solution

one thing i do that seems to work on a limited degree is razing my barracks/auto plants/siege factories and continually relocating them closer and closer to the front.

dumb?

dearmad is offline dearmad
Warlord
Portland
Nov 2000
time: 05:28
  Old Post 30-05-2003 22:33
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Suffering from ads?

Why raze them? It's not like you save that much in resources.

I do raze farms and stuff on cities I take over if I kno I'm never going to be farming there. I don't want the AI to have farms if it retakes the town. I mostly only do this on one front where I can't afford all the men and equipment I know I need to ensure success, during multi front wars.

But then I find difficulty level defines a lot about hw a person plays the game- they really vary, I play on tough (which I renamed King).

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:28
  Old Post 30-05-2003 22:36
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I raize them because if i have a barracks way back at my base, and i have a barracks at the front lines, when i hit shift+K to select all barracks and have them build units, the ones from the main base will get there much later, and so if i have fallen back they may walk into the rally point that i had placed but now it's enemy territory.

That kind of thing.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:28
  Old Post 30-05-2003 22:50
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Avatar Enlargement: We've got the solution

Ah, but the barracks at the capital is used for research.

albiedamned is offline albiedamned
Prince
Ellicott City, MD
Sep 2001
time: 00:28
  Old Post 30-05-2003 23:21
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Yup. You're probably going to build your first barracks near your capital. Keep that one the whole game for upgrades. Use control groups to mark the barracks that you want to produce units, that way you don't have to worry about pressing K and getting a barracks very far from the front. You use the control group hotkey to select the correct barracks instead. And set your rally points on your generals so that the new troops will always enter the fight instead of hanging out at a fixed rally point.

vootguy is offline vootguy
Chieftain
Midwest, US
Jan 2002
time: 23:28
  Old Post 30-05-2003 23:27
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You can set building rally points on units? i.e. you can actually have a barracks drop new units on a general, no matter where that general has moved?

albiedamned is offline albiedamned
Prince
Ellicott City, MD
Sep 2001
time: 00:28
  Old Post 30-05-2003 23:42
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Yup. Not only that, the new units will join whatever control groups the rally point unit is in.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:28
  Old Post 31-05-2003 00:19 Visit Inverse Icarus's homepage!
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but you'll have 3 pikemen walking across the map for no reason.

also, note that more barracks = more expensive new barracks.

as your front moves on, you might want to build new barracks, especially if your civ ability is 3 free infantry. razing the old one gives you cheaper barracks, and therefore cheaper troops (ie, 120 timber for 3 heavy infs as rome, as opposed to 240 if you had a few barracks lying randomly around)

Madine is offline Madine
Warlord

Sep 2001
time: 23:28
  Old Post 31-05-2003 00:29
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If you raze and rebuild you don't get the bonus, at least you're not supposed to.

albiedamned is offline albiedamned
Prince
Ellicott City, MD
Sep 2001
time: 00:28
  Old Post 31-05-2003 00:39
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Madine is correct. At least he is supposed to be.

vootguy is offline vootguy
Chieftain
Midwest, US
Jan 2002
time: 23:28
  Old Post 31-05-2003 00:51
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quote:
Originally posted by albiedamned
Yup. Not only that, the new units will join whatever control groups the rally point unit is in.


Hot damn, its like Brian Reynolds plays and likes games or something This is a great feature that I had no idea about.

albiedamned is offline albiedamned
Prince
Ellicott City, MD
Sep 2001
time: 00:28
  Old Post 31-05-2003 01:00
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#12 Report this post to a moderator
Lose 30 kilos (of popups)

In order to keep things coordinated during hectic battles, I will usually get set up ahead of time as follows. I will generally have 3 control groups: one for infantry (usually a mix of archer/gunpowder and heavy), one for cavalry, and one for seige. Ideally all 3 groups get a general, but sometimes the cavalry does not. Infantry and siege also get supply wagons. I set up the closest barracks, stable, and seige factories to the front to be on F1, F2, and F3, and I set their rally points on the generals of the infantry, cavalry, and siege groups respectively. If the cavalry group has no general, then I just pick an arbitrary cavalry unit in the group for the rally point, but you have to keep checking because if that unit dies the rally point goes away and new units just stand there by the stable.

Anyway, with this configuration, things are very easy to manage during the battle. Need more infantry? Just press F1 and produce the needed units. More siege? Just press F3. As long as my generals are still alive, I know the new units will join the front as soon as they are ready. I never have to scroll my map off the battle with this approach.

Chunbeard is offline Chunbeard
Settler

May 2003
time: 05:28
  Old Post 31-05-2003 01:26
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#13 Report this post to a moderator
great stuff - ? for albiedamned Lose 30 kilos (of popups)

you indicate F1, F2, F3...

is it possible to assign a hotkey to a build que.

for instance.


I hit F1 and without even needing to select a barrack, a machine gunner is spat out?

something on those lines?

can i also find a definitive list of hotkeys?


can we make macros? in the options it has an screen for hotkeys. possible to chain up commands.

ie. F2 = one archer+one pikeman+one knight?

if not, would that be useful suggestions for the next patch?
thanks all!

albiedamned is offline albiedamned
Prince
Ellicott City, MD
Sep 2001
time: 00:28
  Old Post 31-05-2003 01:32
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#14 Report this post to a moderator
Avatar Enlargement: We've got the solution

I don't think macros as you describe are possible. F1-F8 are just additional control groups you can use (besides 1-9). To put a barracks on F1, select the barracks and press ctrl-F1. From then on, pressing F1 will select the barracks. To create a machine gunner, just press F1 and then whatever the hotkey is for machine gunner ("A" I think). I usually still click the buttons for creating units rather than using hotkeys since I don't know all the unit creation hotkeys.

KenR7A is offline KenR7A
Chieftain

May 2003
time: 00:28
  Old Post 31-05-2003 02:16
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quote:
Originally posted by albiedamned
In order to keep things coordinated during hectic battles, I will usually get set up ahead of time as follows. I will generally have 3 control groups: one for infantry (usually a mix of archer/gunpowder and heavy), one for cavalry, and one for seige. Ideally all 3 groups get a general, but sometimes the cavalry does not. Infantry and siege also get supply wagons. I set up the closest barracks, stable, and seige factories to the front to be on F1, F2, and F3, and I set their rally points on the generals of the infantry, cavalry, and siege groups respectively. If the cavalry group has no general, then I just pick an arbitrary cavalry unit in the group for the rally point, but you have to keep checking because if that unit dies the rally point goes away and new units just stand there by the stable.

Anyway, with this configuration, things are very easy to manage during the battle. Need more infantry? Just press F1 and produce the needed units. More siege? Just press F3. As long as my generals are still alive, I know the new units will join the front as soon as they are ready. I never have to scroll my map off the battle with this approach.


excellent strat! thank you very much for this info. I will try to incorporate this into my playing. Im always running into organization issues with my army.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:28
  Old Post 31-05-2003 04:47
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#16 Report this post to a moderator
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Don't you people raze univercities after all research has been done to free up some citizens/units because of the pop cap?
(you can the scolars out too peacefully, but they go back ASAP, unless enemy troops are nearby)

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:28
  Old Post 31-05-2003 04:53 Visit Inverse Icarus's homepage!
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#17 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by alva
Don't you people raze univercities after all research has been done to free up some citizens/units because of the pop cap?
(you can the scolars out too peacefully, but they go back ASAP, unless enemy troops are nearby)


i have never did that, but thats probably because i never get all the techs.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:28
  Old Post 31-05-2003 05:07
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#18 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
have never did that, but thats probably because i never get all the techs

Ahh, well I am slightly slower at RTS , and I always keep thinking ""ooh, I'll get that tech and then I'll crush him", which of course makes, that in the end I finish ending up researching (almost) everything (before I get my but kicked and/or if I even get there)

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