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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Classic Games (Civilization/Boardgame, Colonization, MoM) > What was your favorite MOO1 race?
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What is your favorite race in MOO1? (Time out:0 days after 01-06-2003, 09:10)
Alkari
Bulrathi
Darlok
Human
Klackon
Meklar
Mrrshan
Psilon
Sakkra
Silicoid
banana
View Results [Edit Poll (moderators only)]
Author
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HolyWarrior is offline HolyWarrior
Prince
IL
Apr 1999
time: 23:28
  Old Post 01-06-2003 09:08
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What was your favorite MOO1 race? Support Apolyton

Pick your favorite race

I like the Bulrathi because they just stomp anyone in ground combat.

Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:28
Talking  Old Post 02-06-2003 05:30
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Psilons of course, and the reason is obvious.

DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:28
  Old Post 02-06-2003 16:43
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If I'm looking for an easy game, Klackons (extra production helps a lot at the start) or Humans (better relations & trade, good research in three areas and no research penalties). I voted Humans, just because it's so annoying when an AI Human wins the council vote just when I'm ready to win.

BTW, this probably belongs in the MOO1/2 forum...

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:28
  Old Post 02-06-2003 17:31
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Psilons. Knowledge is power.

Gilgamensch is offline Gilgamensch
King
France
Jun 2002
time: 06:28
  Old Post 02-06-2003 20:44
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Psilons, what else............

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:28
  Old Post 04-06-2003 09:58
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[+1] for Psilons. Although I generally found I had more fun with other races due to the uncertainty of technology I would get. But still, I loved to dominate my games.

HolyWarrior is offline HolyWarrior
Prince
IL
Apr 1999
time: 23:28
  Old Post 04-06-2003 10:23
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Yeah, the Psilons were good for getting tech, but they still had to slug it out with the other races. Once the Bulrathis get decent weapons, they are INVINCIBLE on the ground.

And I think we can agree that the Darloks are the worst. I have never seen a game where the Darloks were any threat.

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:28
  Old Post 04-06-2003 17:43
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I hated playing against the Darloks. I couldn't keep them out of my tech and if by some miracle I could I started getting framed for espionage attempt in the game. I went out of my way to destroy them as quickly as possible.

Ellestar is offline Ellestar
Warlord
Russian Federation, Moscow
Feb 2003
time: 08:28
  Old Post 05-06-2003 01:53
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Got spare money?

Mrrshan.

(But i played Psilon or Meklar. I played Mrrshan (custom) in MoO2)

Wing Commander theme.

Last edited by Ellestar on 05-06-2003 at 21:26

Daz is offline Daz
Prince
of the wasteland.
Jan 2003
time: 05:28
  Old Post 05-06-2003 13:29
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I voted Silicoid.
I always played custom Lithovore-Repulsive and different other picks like Creative....

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:28
  Old Post 06-06-2003 04:34 Visit Tuberski's homepage!
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I always played Klackons in MOO1.

I like the bonus to production.

ACK!

Static Universe is offline Static Universe
Prince

Dec 2002
time: 23:28
  Old Post 06-06-2003 14:09
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My prefs:

Meklar, then Psilon, then Human.

da_hal is offline da_hal
Warlord

Jun 2003
time: 05:28
  Old Post 07-06-2003 23:37
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I played klackon most often because of the production and tech discount (heh who remembers that??) but i went through a stage where i wanted to learn how to play every race. there are basically four ways to play: turtle, aggro, expansion, and spy. psilons/humans turtle, mrrshan/bulrathi/meklons aggro, silicoids expand, and darloks spy.

darloks were hardest to learn. the key is computer tech. if you have a substantial tech lead, not only are all other races your tech slaves, but they will have no idea you are the one stealing their tech as well.

i think moo1's spying options were far superior to anything similar in any game, especially "incite revolt."

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:28
  Old Post 07-06-2003 23:48
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I did like that option. Especially when there was only one planet left and you could overthrow their entire government.

Vince278 is offline Vince278
King

Dec 2002
time: 05:28
  Old Post 06-07-2003 09:58
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Always liked humans. Psilons are good too. Races like Bulrathi were not a threat. Stomp them in space and bombard their planets. Makes that ground bonus worthless.

NeOmega is offline NeOmega
Prince
Play Pentagenesis Beta!
Feb 2002
time: 21:28
  Old Post 07-07-2003 01:33
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Alkari... great with small and medium fighters, and good propulsion tech.

Elok is offline Elok
Prince
Land of Ramen Dragons
Mar 2003
time: 00:28
  Old Post 22-07-2003 02:12
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#17 Report this post to a moderator
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If we're talking about who's best at ground combat, I'd name the Sakkra, not the Bulrathi. Sure, the Bulrathi have a twenty bonus, but when you can afford to launch a mass of troops thrice the size of the enemy planet's population, then do it again in a few turns, that little bonus hardly matters. Not sure who I like best though. I often play as the Klackons just to keep the AI from using them.

bakalov is offline bakalov
Prince
Sofia
Nov 2002
time: 07:28
  Old Post 30-07-2003 15:54
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Is not this thread supposed to be in the moo1/2 forum?

Vince278 is offline Vince278
King

Dec 2002
time: 05:28
  Old Post 31-07-2003 08:59
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I was wondering when someone would notice.

DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:28
  Old Post 31-07-2003 16:56
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quote:
Originally posted by Vince278
I was wondering when someone would notice.

Erm... Me? One day after the thread was started?

Gilgamensch is offline Gilgamensch
King
France
Jun 2002
time: 06:28
  Old Post 31-07-2003 17:00
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Inflate your Upload Space

But nobody seem to care

gopher is offline gopher
Warlord
I eat my own poop
Dec 1999
time: 00:28
  Old Post 04-08-2003 17:18
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Klackons

That makes two game series that I just love being a militaristic Hive.

Father Beast is offline Father Beast
King
My head stuck permanently in my civ
Feb 2000
time: 22:28
Talking  Old Post 25-08-2003 03:26
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Sakkra pop booming was great, although the alkari swarms of itty bitty ships are also cool

doms1138 is offline doms1138
Settler

Aug 2003
time: 05:28
  Old Post 28-08-2003 05:57
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Meklar, Psilon, Klackon, in that order. Meklars, because you could have one world with the production capacity of 2 opponent worlds, Psilon for obvious reasons, and Klackon, because they also produce stuff fast, and seem to be very lucky when it comes to getting habitable planets.


to...HolyWarrior: in one game, the darloks were...guardedly hostile...towards me, until about the end. The end was when they came against me with several 32000 ship fleets. Not even black hole generators and death rays could save me.

OzzyKP is offline OzzyKP
King
Rockville, MD
Oct 1999
time: 00:28
  Old Post 15-09-2003 08:29 Visit OzzyKP's homepage!
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Klackons, just good all around race to be.

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:28
  Old Post 20-10-2003 16:32
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Increase Your PM Length

Klackons:
Production above all

Antinaris is offline Antinaris
Settler
Europe
Oct 2003
time: 05:28
  Old Post 22-10-2003 18:43 Visit Antinaris's homepage!
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My favourite is Psilon.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:28
  Old Post 25-10-2003 10:37
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I think my Avatar tells you my pick.

Wait sometimes they are turned of, so it Klacs.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:28
  Old Post 29-10-2003 09:16 Visit GhengisFarb's homepage!
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Psilons, but I could never find the Battlestar Galactica.

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