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What should the worker in Logic Loop be working?
This poll is closed. |
| Monolith (2:2:2) |
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0 |
0% |
| Nutrient (4:1:0) |
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6 |
100.00% |
| Minerals (2:3:0) |
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0 |
0% |
| Write-in |
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0 |
0% |
| Total: |
6 voters |
100% |
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Corellion
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Kingston, Canada
Sep 2002 time: 00:28
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I vote we stay on the nutrients, then switch to the monolith and energy when we get growth. We get the CP in 9 turns and 2 energy collected by then. If we switch to the monolith right away, we still get the CP in 9 turns, get 2 energy collected if we put the extra in the energy square. For nuts, though we get 8 if we go for this plan, but only 5 if we go for the monolith and then energy square. Thus, we get 1 less energy (which would go into labs and make little difference), and 3 more nuts, which would give us a turn advantage. Of course, if one switches to the nutrients instead of the energy, one gets 8 nuts as well, but gets 2 less energy.
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Corellion
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Kingston, Canada
Sep 2002 time: 00:28
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Alright, either this worker is very contenscious, or I'm obsessed with him/her. If we switch to working the minerals and the monolith, then we can complete the WP or HGP (whichever it is at the time) in 30 turns (it will probably improve with that former we just built). In addition, this has a very appealing added bonus. Doing so will speed up our research rate by a fuse-blowing 2 turns, dropping from 6 turns until Biogenetics to 4 turns until Biogenetics. This seems to be a good option, to me.
In the interests of impartiatlity, the growth rate would almost half from 6 turns to 11 turns.
I'll leave the creation of the two build order polls and the colony pod location poll to either Drogue or Maniac.
Last edited by Corellion on 19-06-2003 at 06:34
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All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
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