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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > Two questions: spies&pirates
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SMArty is offline SMArty
Settler

Jun 2003
time: 05:28
  Old Post 02-06-2003 06:49
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Two questions: spies&pirates Support Apolyton, buy Civilization 2

Number 1: is their ANY other method of getting rid of spies than getting oppressonmeter to maximum? Right now on hard difficulty i'm killing 1-2 spies in a single turn...
Number 2: the most common reason for unrest is "pirates". Who are they and how should i fight them?

Or maybe where i can find something on these questions pls...

Stormhound is offline Stormhound
Prince
New Jersey
Jan 1970
time: 00:28
  Old Post 02-06-2003 07:11
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Get a bigger avatar today!

1) You can also keep some defensive spies (just don't assign them against anyone).
2) You fight them by having ships in systems...starships or system ships, it doesn't matter which. It's one good reason to produce system ships, though. You can't actually battle pirates, however.

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