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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:28
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Ogie - Yes, I am sure. PM is combat bonus for fungus.
Jac - All units.(not choppers, though!) Native units heal in fungus normally.
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UnityScoutChopper
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Brno, Czech Republic
Oct 2000 time: 06:28
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Do y'all skip the HGP for the WP? I play Transcend/Huge, and thin-expand, making the HGP a necessity, and (at least if Deirdre or Cha Dawn is in the game) the WP a luxury.
For me, there are two kinds of games: those where I have the HGP, and those where I don't. The second kind is pretty painful!!! It is NOT nice to have to use a doctor, police unit (requiring an otherwise-not-very-useful tech beeline), or a Rec Commons (overkill...) just to avoid drone riots at size 2!!
Do all you WP-lovers somehow leverage to WP to also get the HGP, or just expand less, play at a lower level, play exclusively Drones and Lal... or what?
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UnityScoutChopper
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Brno, Czech Republic
Oct 2000 time: 06:28
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Lazarus,
I eventually reach that stage with any faction, not just Yang. However, that does NOT mean that the HGP is useless for me, because long before I reach that stage, I reach a stage where the HGP makes the difference between size-one-autoriots and size-two- (or even size-three-) autoriots. I think what's happening in our situation is that the first citizen is an ueber-drone, a double-drone. Thus the HGP pulls it up to a "mere" ordinary drone, and one more point of drone-quenching eliminates it.
Anyway, for me, the earlier the effect is the more important, as by the time my first citizens are double-drones, I usually have other tools (cops and sufficient cash for RC's and maybe even psych) alongside the HGP, but this is much less true in the period when my first citizens are single-drones.
USC
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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:28
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HGP has the advantage of making GA driven pop-booms (SMAX) much easier to accomplish. If you keep your number of bases below the second Bureacracy threshold, the odd-numbered pop problem can be more easily circumvented. I think this is the most important of the early SPs for Sven, Aki and Morgan.
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UnityScoutChopper
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Brno, Czech Republic
Oct 2000 time: 06:28
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Jamski - the HGP doesn't have to create talents to be useful. Once you exceed the drone limit, it still makes the first citizen a non-drone, rather than a drone. Once you get double-drones, it converts them to ordinary drones. All of this is EXTREMELY useful, and it comes a lot earlier than the VW. Turn advantage...
In my latest game as the pirates I built the HGP and was able, from the very next turn, to convert somewhere between 7 and 9 doctors to workers. If we assume for simplicity's sake that
1. Each worker was producing 3 FOP's on average
2. Each FOP can be assigned the same value, "1", and
3. The effect in the turns afterwards was roughly the same, then
3x8=24x9 = 216 - the HGP achieved ROI in 9 turns (I unfortunately got Planned the turn after completing the HGP). Not bad!
I agree that the WP is wonderful. I mean, I love it too! But for me, if it means skipping the HGP, then I'll take the 50% extra workers, please.
USC
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