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da_hal
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i remember initiative used to be overpowered in 1.2, but i thought it was disabled in 1.31, eg. attacker always gets first attack. but, i've seen some posts here where people "like the new initiative rules."
is there something i'm missing?
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da_hal
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i was messing around a little bit with initiative. why do battlestations/star fortresses always seem to go last, while star bases seem to go sooner? i seldom build anything bigger than a battleship nowadays, but even bships seems terribly slow.
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Iasius
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Germany
Jan 2003 time: 05:28
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Because early in the game ships are usually slower than later because of inferior drives. Also, in the beginning with say positronic computers, the fact that a star base has a battle scanner (if the tech is researched) gives it usually quite an initiative boost.
For example:
star base initiative: (75 + 50) / 10 + 0 = 12.5
bb initiative: 25 / 10 + 9 = 11.5
___________
star fortress: 125 + 50 / 10 + 0 = 17,5
bb: 100 / 10 + 16 = 26
So, because speed (and experience) goes up for ships in late game and bases just get better computers ships tend move before bases in late game pretty much every time.
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