Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-Creation&Files > "Magic" for units
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
31.Aug: `MOR` THIRD SEASON SIGN-UPS UNDERWAY
26.Aug: EMERGES AS THE WINNER
20.Aug: OH SO LOVABLE

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Lionheart8472 is offline Lionheart8472
Settler

Jun 2003
time: 00:28
  Old Post 05-06-2003 08:18
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
"Magic" for units Inflate your Upload Space

Hey guys,

I was wondering if it was possible to add Mana and special "Magic" abilities to units.

Say if I wanted to give the German Barbarian a special ability that does like 50 damage to all surrounding targets is that possible?


If this topic has been covered before then I am sorry.

Thanks a lot!

ChaotikVisions is offline ChaotikVisions
Prince
Oklahoma, USA
Apr 2002
time: 23:28
  Old Post 05-06-2003 09:47
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

From my limited knowledge poking around the editor I haven't seen anything. I'm not even sure if you can add present abilitys to any units but the original ones they were intended for. Looking more and more like we're gonna end up waiting for a Rise of Nations: Fantastic Worlds :P

dearmad is offline dearmad
Warlord
Portland
Nov 2000
time: 05:28
  Old Post 05-06-2003 10:41
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

You can do it- it would be in the rules sections- but you can only add abilities that are already built in.

Or it may be the unitrules.xml if you're changing a normal units damage type.

ded_man_walkin is offline ded_man_walkin
Chieftain

May 2003
time: 05:28
  Old Post 26-07-2003 23:08
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Rise of Age of Impossible nations Tycoon III: Titans

Rohag is offline Rohag
Warlord

May 2002
time: 05:28
  Old Post 27-07-2003 01:51 Visit Rohag's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by ded_man_walkin
Rise of Age of Impossible nations Tycoon III: Titans
LOL!

@Lionheart8472: Well, RoN's Generals, Commandos/Special Forces and Spies use "craft" for certain abilities - craft being the functional equivalent of mana. Maybe you could flag the Barbarian as a craft user, assign it a certain amount of craft, give the unit a kind of sniping attack that does splash damage within a certain radius that costs an amount of craft...

No, I'm not at all sure of what I'm saying, but I've poked around in the xml files and feel what you're suggesting is worth some experimentation. Who knows what you'll discover?

One_Dead_Villy is offline One_Dead_Villy
Prince
Toronto, Canada
May 2002
time: 00:28
  Old Post 27-07-2003 13:18 Visit One_Dead_Villy's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Help yourself to an AD-FREE life

hmm but why would babarians have this ability u speak of? unless it called superflatulance or something

ded_man_walkin is offline ded_man_walkin
Chieftain

May 2003
time: 05:28
  Old Post 04-08-2003 00:23
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

hey how about we give the ancient aGE barbairan 1000 craft and make him have the "nukeicbm out option" which takes up one craft, and kils everybody in an area of 60 tiles?
cost of barbarian 1f 1 w discounts per age

Lionheart8472 is offline Lionheart8472
Settler

Jun 2003
time: 00:28
  Old Post 21-09-2003 05:56
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Get a bigger avatar today!

Well I managed to give each unit some sort of special tech.....like the sniping feature.........although when I tried to use it it never worked because he didn't have any Mana????


I assigned 1000 mana to the character as well. And I believe I flagged it too.

So I am not sure why this did not work.

Any ideas? Or am I missing something?

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:28.
Apolyton Time is 00:28.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0293 seconds (86.25% PHP - 13.75% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net