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CerberusIV
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You can't.
No river or lake means no irrigation until electricity and there is no way around that. If you watch an AI civ in this situation it just mines every tile it can.
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hallumj
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Of course, if you feel like it, you can always restart a game--but I feel that a good challenge always makes a game more satisfying to play, especially if you win.
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CerberusIV
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The best way around this would have been to add a city improvement called "water catchment" or something like that. Many ancient civilisations had complex systems for catching and storing rainfall. Building such an improvement would then allow irrigation within the radius of that city.
Another one for the wish list.....
EDIT: It is not possible to do this at the moment. The closest way would be to use the editor and change the tech that allows irrigation anywhere from electricity to construction. You could argue that knowing how to build aqueducts and transport water should allow irrigation everywhere.
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Worthingtons
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Pride Park,Derby
Jan 2002 time: 05:28
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No Fresh water = no irrigation, makes sense.
Yes, a continent would normally always contain some source of water, but some flat islands you would struggle to find enough water to irrigate the entire island - There's every chance that had Australia been a touch more flat and closer borders in places that it would be in a simular situation.
It's totally fine that this 'rare' ability is in the game.
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