Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > Operation Underlord
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:28
  Old Post 10-06-2003 02:51 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#61 Report this post to a moderator
Tired of ads?

15 Galleys cost so much that the oppertunity cost (land based units) may result in CDG having a very large army advantage and since we are on the same land mass ...

wervdon is offline wervdon
Prince

Nov 2001
time: 23:28
  Old Post 10-06-2003 05:17
Edit/Delete Message Reply w/Quote
#62 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I just can't see how 15 galleys is better than 5 galleys & 10 NMs. Honestly after thinking about it, I think our highest chances of coming out of the war with a favorable outcome is to go on a pillaging/annoyance spree in the south (forcing them to throw their Immortals into our fortified NMs, which should have a high rate of attrition for both sides), and a campaign of conquest in the north. Unless we are 100% set that we need to take their capital early, it really does seem like we can bog them down enough around it to make it be about all they keep.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:28
  Old Post 10-06-2003 14:26
Edit/Delete Message Reply w/Quote
#63 Report this post to a moderator
Support Apolyton buy from Amazon

Ok, one version of the Sim for this is done.

I discovered Repblic on turn 102, but had to continue to build units to get to the number's that were simular to what Trip has planned while leaving some at home for contengencies. Alos keep in mind that we are putting out nearly 2 30 shield units per turn by turn 118 (210 BC)

On this turn we have:

24 Swords (8 Regular)
12 Horsemen (3 Regular)
15 NM's (6 regular)
6 Galley's (all regular)

We have 4 Barracks (Mingapulco, Apolyton, Incensity, Tripoli)

At 0% research, we are making +24gpt on this turn in Despotism.

Now that we know CDG is settling even "dumberer"(gotta see that movie) than we expected, we might not need as many as Trip suggested.

If we didn't build the Galley's or the horsemen, you could change those into Swords or NM's for purposes of counting units.

So maybe 21 NM's and 36 Swords.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:28
  Old Post 10-06-2003 15:11 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#64 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by BigFree
Ok, one version of the Sim for this is done.

I discovered Repblic on turn 102, but had to continue to build units to get to the number's that were simular to what Trip has planned while leaving some at home for contengencies. Alos keep in mind that we are putting out nearly 2 30 shield units per turn by turn 118 (210 BC)

On this turn we have:

24 Swords (8 Regular)
12 Horsemen (3 Regular)
15 NM's (6 regular)
6 Galley's (all regular)

We have 4 Barracks (Mingapulco, Apolyton, Incensity, Tripoli)

At 0% research, we are making +24gpt on this turn in Despotism.

Now that we know CDG is settling even "dumberer"(gotta see that movie) than we expected, we might not need as many as Trip suggested.

If we didn't build the Galley's or the horsemen, you could change those into Swords or NM's for purposes of counting units.

So maybe 21 NM's and 36 Swords.


hi ,

, they might play it dumb , .....

just in case , we should go for higher numbers , as planned , if we have loads of them later on , we can use them against an other " species " , .......



have a nice day

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:28
  Old Post 10-06-2003 16:07 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#65 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by panag
other " species "


 
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:28.
Apolyton Time is 00:28.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0326 seconds (82.78% PHP - 17.22% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net