 |
|  |
 |
|
nihilocrat
|
|
Raleigh, NC, USA
Apr 2003 time: 00:28
|
|
Increasing the range is all good and fine, but try to avoid the same effect artillery had in Dark Reign (anyone remember that? An RTS from circa '97 or whereabouts) where artillery had fairly 'realistic' ranges... a properly mature game would sometimes become an artillery duel where properly positioning scouts near defenses and then pounding them with 20-40 artillery batteries was how the majority of the game was conducted.
On an offhand note, Dark Reign was amazingly easy to mod (the majority of the game rules data, including references to unit sprites etc., was contained in easy-to-understand .ini files). Too bad it wasn't that popular.
|
|
|  |
All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|