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EmuGod
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I didn't reply because I don't know the first thing about making Nemo-esque units. Don't feel as though people don't want to help, but some of us just can't draw units. If you want a high-res unit, I could try but I warn you, it will probably turn out pretty badly.
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teic
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in the netherlands
Jun 2002 time: 06:28
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A big eye
Attachment: eye.bmp
This has been downloaded 7 time(s).
Last edited by teic on 12-06-2003 at 01:39
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Silpy
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The USA's European Colony
Sep 2002 time: 05:28
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The problem with historical scenarios is that they usally intail lots and lots of reading and countless weeks building it! (Am speaking from experiance, am making ' Invasion of Britainnia' for the last month, and just have finished putting all the cities on!) It is easy (relitivly) to make a scenario, another to make a brilliant one! Things you need to remember...
When you have contructed it, do a long testing!
Well, I'll go back to my scenario.
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Silpy
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The USA's European Colony
Sep 2002 time: 05:28
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Cheers.
It will take a couple of months, partly due to my high standards (I will do a very long testing), partly for historical accuracy. (My last scenario's events.txt took me a week to write, and that was not even a historical scen. )
Well, remember;
*Get good graphics for the units, etc. Try to make it clear what roughly what type, ability and era by the graphic alone.
*Dont bog it down too much with massives of free units appearing everywhere. If you do, try to get them too appear in an isolated area (of cource, there are exeptions to this)
*Try to make it clear in the start what you objective is. It could be domination, science race, objective-baced, destroying a particular unit etc.
*If you have time (or can be bothered), try to write CivPedia entries for any new units, techs. etc. Most people do' nt bother.
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