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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-General > Machine Guns too powerful?
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MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:28
  Old Post 09-06-2003 04:01
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#1 Report this post to a moderator
Machine Guns too powerful? Support Apolyton buy from Amazon

Is it possible that machine guns (and their upgrades) are too powerful? I have approx. 6 of them entrenched with a tank near the border. The AI keeps sending waves of units- armored cars, infantry , some tanks now and then. Nearly all of the units get mowed down before they can fire. The range on heavies is, iirc, 18. The AI doesn't counter them with flamethrowers, but maybe that's because I'm on a lower difficulty.

Thoughts?

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:28
  Old Post 09-06-2003 12:07
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

Overpowered, yeah- against infantry, but that's the way it is supposed to be. The AI may not figure out to send a direct counter against this formation, but I can guarantee if it were me, my second assault would consist of 2 flamethrowers, a couple tanks/armored cars, and probably a heli as well.

But think of the World Wars- entrenched machine guns would decimate ranks upon ranks of charging infantry.

Prothero is offline Prothero
Chieftain
Bucharest
Mar 2003
time: 07:28
  Old Post 09-06-2003 14:48
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Avatar Enlargement: We've got the solution

My second assault would consist of artys and commandos or spies for spoting, sniping and bribing. Lot of opsions. That's wat i love about this game.

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:28
  Old Post 09-06-2003 22:49
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Support Apolyton buy from Amazon

Tanks are the direct counter to MGs, and seige works well also.

yin26 is offline yin26
Emperor
This space reserved for Darkstar.
Apr 1999
time: 14:28
  Old Post 10-06-2003 00:07
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I've had flamethrowers used against me on 'Tough' -- I'd love to see the AI in general learn to avoid your enthrenched defenses anyway and go around you, like U.S. forces did for a number of cities on the way to Baghdad.

The AI also seems to miss the opportunity to bomb/strafe your troops from the air. The AI planes I've seen always attack a wonder, which takes forever and a day to actually destroy that way.

MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:28
  Old Post 10-06-2003 01:10
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Browse Apolyton AD-FREE

Well, hopefully I'll eventually learn to play on the higher settings.
Yin: they sure do- just put a couple o' SAM's around them and watch the fireworks :P.

Mahdimael is offline Mahdimael
Prince
Sandy Eigo, CA, USA
May 2001
time: 05:28
  Old Post 10-06-2003 01:32
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Support Apolyton, buy Call to Power 2

The computer did get the advanced bomber in my last game- that made me patrol my skies with fighters- a "no fly" zone, as it were

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