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E_T
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Orlando, Florida
Mar 2001 time: 00:28
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R_M Group - Road (3 turns)
Astrologix group - [EDIT] after much consideration, so that they stay in the same time frame, this group will do the following:
Visgoth - Irrigate (4 turns)
Atrologix - move to Salamanca #5, will road next turn (1+3 = 4 turns)
Dejon - move to Salamanca #6, will road next turn (1+3 = 4 turns)
After they are done, they will rejoin to build the road to the south and the Ivory.
[/edit]
Castor & Pollox - Mine and then road (6+3-9 total turns)
GK - mine (6 turns)
NW & GT - road (3 turns)
[EDIT]
This requires a regal decision,
EITHER
have Arnelos Group move towards and road the Silks NW of Toledo (12 turns total)
Orders: move to Toledo #7 (NW), will road next turn (5 turns total)
OR
work on getting Balboa connected up
Orders: move to Toledo #2 (NE, NE), Arnelos will road next turn (3 turns) while HG Irrigates (4 turns). After they are done they then move into the jungle between Balboa and Toledo (Toledo #10) and start roading it. It will take a total of 5 turns to complete from when the first of the two start (total time - 10 turns).
King Group moves to Valencia #1, will both road next turn (2 turns).
[/edit]
E_T
Last edited by E_T on 12-06-2003 at 05:23
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Togas
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California
Jun 2002 time: 21:28
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Our nation is still behind, and with so much land to fill and with Pamplona now dedicating itself to building "capital worthy" improvements, it comes time for us to ask, one last time, for a major settler boom. I've discussed this matter with E_T and he is strongly urging us to do this.
The way I see things, if every major city (Toledo, Pamplona, Zaragoza, Santiago, Barcelona) + Leon builds 1 settler, we will then have all of our remaining land settled. ONE LAST SETTLER and then a mixed focus of military, workers, and marketplaces.
Our numbers are growing, and while we'd take a dive when all of these settlers are built, we'll rise up faster in the long term with so many cities growing. Plus, more cities = more support for our military, and every single tile worked gives us trade to help our economy.
Therefore I now issue a Royal Edict that will begin the Great Western Settlement. I ask that the Lords volunteer to produce a settler in each of your fiefdoms. Those who can, please do now. Those who need to finish a project may do so later. However, the crown may overrule your curent project in accordance with this Royal Edict if it is deemed that a settler is urgent in your city.
Please post your questions or suggestions on this issue.
--Togas
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dejon
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quote: Originally posted by Togas
Great Western Settlement |
All Hail the Wise King Togas!
==============================
350BC Military orders :
---------------------------------------
Jungle Patrol (in Toledo)
-upgrade to pikeman (20 gold)
This unit will replace the spearman in Bilbao next, sending it south for upgrade.
Toledo Guard (in Toledo)
-upgrade to pikeman (20 gold)
Cutting Edge 5
-rename to Smashing Maul 4
-move SW, SW
-fortify
Cutting Edge 6
-rename to Mountain Maul
-move E, E
Using Med. Inf. for the mountain scout lets us retain the upgraded spear for defense.
Pamplona Guard
-move SE, SE (into Pamplona)
-fortify
Pamplona Garrison (on road)
-move NW, NW (into Zaragoza)
-upgrade to pikeman (20 gold)
Vigo Guard & Coastal Guard (on road)
-move N, E, E
Guardia Observatoria
-move S
Valencia Bounty Hunter
-move NW
Nina
If we're re-negotiating with Vox:
-move S, S, W
Otherwise:
-move NE, NE, N
-unload Mad. Exp. (move Mad. Exp. N, NE, N)
-load both Armada Swords
Santa Maria
I'd like to sail on, exploring the GS coast. Perhaps our FAM can ask if we're allowed to sail their coastal waters?
-move SE, SE, S
Armada Guards (two Pikemen)
-move SE (into New Madrid)
-fortify
---------------------------------------
==============================
Leon: Move WF #3 -> #12
Salamanca: No changes
==============================
Last edited by dejon on 10-06-2003 at 07:45
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Togas
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California
Jun 2002 time: 21:28
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Results
GS has invaded Vox, dropping a group of 7 behind Vox's chokepoint city with the use of their gallies. The war is definately still going on, however, this invasion may be the final blow for Vox.
GS and Vox are still at war.
We have a viable trade route to the Voxian
Those Seljuk tribes are still near Valencia
Mil Strength: Weak to GS, Ave to ND & Vox, Strong to GoW & Lego
miliary:
Toledo Guard & Jungle Patrol UPGRADE
Iron Maul 4 to Maul Staging Area
Mountain Maul E, E to mountain.
Pamplona Garrison N, NW, UPGRADE
Vigo Guard & Coastal Guard N, E, E
GuObs sees barbarian to the east and changes orders. Attacks Barbarian! Kills him, no damage.
Valencia Bounty Hunter NW
Madrid Exp (from Barcelona) moves N, NE, N
Santa Maria S, SE, SE (sees quite a lot of action! GS stack NW of Eliopolis= 2 Pike, 2 WC, 3 Inf. The Vox stack to the SE of the dual spears on a hill= 2 pike, 4 immortals, 3 Cats. There are 5 GS ships, one wounded one to the bottom. Only 1 Vox ship.)
Nina NE, NE, N (into Barcelona. Party!)
(Armada swords are in Barc, will need to be added to the Nina after it leaves port next turn)
workers:
Visigoth Irrigates
Dejon W, SW
Astrologix W, S
Arnelos Group (2) NW
Castor & Pollox MINE
Kings Group (2) S
Ruby Group (3) ROAD
Godking MINE
NW & GT workers ROAD
cities:
Zaragoza -- too late to change to Pikemen, Med Inf done next turn. Set queue to Pikemen next.
Toledo -- WF fixed. Set to build Med Inf in 8 turns.
Pamplona -- changed to Settler. Grows in 3, settler in 4.
Leon WF moved from 3 to 12. This makes the settler come in 3 turns, same as growth, however, it results in 1 less trade.
Images posted here
--Togas
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