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stealthlover
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I have been an avid civ2 player for 7 years, but I just joined this forum. I have been reading some amazing stuff from samson and solo about Early Landing strategy and OCC. The things they have figured out are stunning. I was trying to duplicate samson's one city 4 citizen game and doing a lot of reading at the same time. I found out how to check my version of civ2 somewhere on these forums and found I was running 1.0! I found the download to upgrade to 2.42 which people seem to like even more than the later versions for single player. I downloaded the file civ242.zip but am having trouble unzipping it. I have a very old dos unzipping program but it lists the name of the files while telling me it doesn't know what to do with them. Is there something simple I am missing? Do I need a new unzipping program?
I just got the gold edition, version 5. something, but I read the AI are much more aggressive there. I had a much harder time making peace with them than samson did. I want to try it with v 2.42. Any ideas?
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stealthlover
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Thanks obiwan18. Where are the forum rules? Also where is information about earliest world conquests at deity? There seems to be a lot more data about early landings.
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Cedric Greene
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Ct., USA
May 2001 time: 00:28
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Winzip is all you should need to extract the 2.42 patch, its located at www.winzip.com appropriately enough.
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stealthlover
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Thanks obiwan, cedric, Spike, mercator, and Six. I found a zip program on another machine and solved the problem.
Six... what units were you up to when you conquored before AD? I can consistently conquor late after running the tech table. I wonder if I could use the early landing strategies I have been reading about to run out the techs early and then revert to my normal conquest tactics?
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stealthlover
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Hi Six..
I did pretty well with a game like you described in ToT a couple of months ago. Eventually I got bogged down but it was a full field of 7. I got so many cities that each one had the angry black dude as the first citizen so placating them slowed production. Also movement was slow and I wasted about 10 diplomats trying to destroy city walls of one city before I figured out that they had the Great Wall.
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stealthlover
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The version I had said 1.0 and I loved it. I never even noticed the problem with the frozen heralds until I read about it on these forums. Afterwards I got ToT which caused me to have to alter my cruise missle paratrooper tactic. When the cruise missle was dropped to an 18 it went clank against a city with sam and sdi. I also got AC, call to power, civ3 but never enjoyed them as much as civ2.
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twoflower
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threatining a mod with nukes=BAAAAAAAAD idea
bridery=go for it
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