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notyoueither
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of naught
Aug 2001 time: 22:28
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quote: Originally posted by Dominae
The "before turn" shot is a great idea. If that could be put that up at least a couple of hours before we actually play the turn, I'm sure everyone would get a better picture, and therefore would feel more "into it". |
Good point however,...
We are playing on a clock. We have 4 hours to get the turn done. If we take more time, we deduct from our bank. If we take less, we add to our bank. There certainly will be turns where we want to delay to get input from as many as possible, but that should not be our normal practice if we want to bank enough hours to allow us to take our time when we reach a crisis.
Firaxis has delayed the game seriously on a copuple of week ends. They have run out of time by the clock. That has sparked a debate about what to do when a team runs out of time. It is being proposed that that team would forfeit some number of turns (1 to start). Mongoose would open the save, hit end turn, and send the turn on to the next team. I do not want Poly to ever come close to running out of time.
BTW, it is good you brought this up. The discussion at 1bc is getting close to the point of needing us to begin this discussion ourselves to determin what our vote on the matter will be. Thread coming up in a bit...
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