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greeny
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The Kremlin
Jan 2001 time: 05:28
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This thread id for discussing projects for The Great Patriotic War that will be the wonder of the rest of the world.
Currently "Convoy System" (Magellan's Expedition) is being built in Vorkuta (finished in 3 months)
"Electrification" (Hoover Dam) is being built in Sverslovsk and will be rush-bought this turn for 1136(,000) rubles. This wonder will allow us to sell off all our Power-plants and Hyroelectric dams for loads of rubles!
Other currently avalible Wonders are:
"NKVD Intelligence agency" (Apollo missions)
Build now (it is comparativly cheap) or wait untill we're approaching German soil (as it reveals the whole map).
"Kirov Tank Works" (King Richard's Crusade)
Where should we build this?
"Civilian Donations" (Colossus)
Worth Building?
"Labour Front" (Adam Smith's Trading Co.)
How much would this wonder save us per turn, it pays for all improvements costing 1 gold per turn.
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PinkyGen
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Number Cruncher
Nov 2002 time: 05:28
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1. Electrification should be the first priority, for the reason Comrade Yopovtich has pointed out, not to mention that we now have hydro power in every city.
2. Convoy system would actually be my second, since those convoys deliver a lot of rubles. However, it will be done in three turns anyway, and there is no immediate benefit for rushing, so I am happy as it is.
3. Labor Front will save 80 gold per turn, however it would cost quite a lot to rush. It would take around 11-12 turns to get our money back if we rushed all the way from the beggining.
4. Civillian Donations would be phemoninal in a caucas city. The problem is we would have to rush it unless we want it 16 turns down the line, as industry there is no good.
5. Kirov looks good too, and we should design if we actually want to build first or last among the wonders. If we build it first, we can build subsuquent wonders in the city. However, if we want to basically just buy wonders anyway, we should build this some time later. I suggest we build this before Labor Front, then build Labor Front in that city.
Hold of on NKVD, it can wait until we gain the initiative on every front and are marching into Germany.
Last edited by PinkyGen on 12-06-2003 at 00:35
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greeny
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The Kremlin
Jan 2001 time: 05:28
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Civilan Donations only gives 1 extra trade arrow in every city square so it wouldn't make a difference if it was an oil city or not.
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conmcb25

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Angmar
Aug 2002 time: 23:28
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quote: Originally posted by PinkyGen
1. Electrification should be the first priority, for the reason Comrade Yopovtich has pointed out, not to mention that we now have hydro power in every city.
2. Convoy system would actually be my second, since those convoys deliver a lot of rubles. However, it will be done in three turns anyway, and there is no immediate benefit for rushing, so I am happy as it is.
3. Labor Front will save 80 gold per turn, however it would cost quite a lot to rush. It would take around 11-12 turns to get our money back if we rushed all the way from the beggining.
4. Civillian Donations would be phemoninal in a caucas city. The problem is we would have to rush it unless we want it 16 turns down the line, as industry there is no good.
5. Kirov looks good too, and we should design if we actually want to build first or last among the wonders. If we build it first, we can build subsuquent wonders in the city. However, if we want to basically just buy wonders anyway, we should build this some time later. I suggest we build this before Labor Front, then build Labor Front in that city.
Hold of on NKVD, it can wait until we gain the initiative on every front and are marching into Germany. |
I agree with this! On the subject of Kirov Tank works I would buildit in Sverdlosk. That would make Sverlosk a super production city!
You could build in Kirov but with enough industry built Kirov can become much more productive than Sverdlosk. (Look at all those plains and grasslands!)
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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:28
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quote: Originally posted by PinkyGen
1. Electrification should be the first priority, for the reason Comrade Yopovtich has pointed out, not to mention that we now have hydro power in every city. |
I agree, that wonder saves us a ton of money.
quote: 2. Convoy system would actually be my second, since those convoys deliver a lot of rubles. However, it will be done in three turns anyway, and there is no immediate benefit for rushing, so I am happy as it is. |
Well, actually the current turnsave is entitled 'disaster at sea' - building this wonder will let us get convoys out of harms way, faster. I'd say this should be the second priority.
quote: 4. Civillian Donations would be phemoninal in a caucas city. The problem is we would have to rush it unless we want it 16 turns down the line, as industry there is no good.
5. Kirov looks good too, and we should design if we actually want to build first or last among the wonders. If we build it first, we can build subsuquent wonders in the city. However, if we want to basically just buy wonders anyway, we should build this some time later. I suggest we build this before Labor Front, then build Labor Front in that city. |
Both KTW and CD are of less value in this game than they are in the original Civ2 (as King Richards Crusade and Colossus)
The reason they are less valuable is the existence of the superproduction squares - the oilfields, the coal mines and basically any industry squares. Even in a city working all of its tiles, KTW only gives us 21 extra base shields... or about the same as 2 industry tiles, which can be built by 2 workers in about the same time as the wonder can be built. Similarly, CD doesn't add much in the way of arrows... adding 21 arrows isn't that big a deal, when we have cities in the Caucasus that can produce over 300 arrows without it.
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H Tower
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Kirov would work very well in Moscow, all squares are being worked, the front defending it is reasonably well off, the city won't come under attack if we stop producing units there, not to mention all the shiled multipliers, hydro, ammunition and powerplant will each give an extra couple shields per turn. The 21 could turn into an extra 40. (my math could be very far off)
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Bossy20000
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Brussels
May 2003 time: 06:28
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quote: Originally posted by H Tower
Kirov would work very well in Moscow, all squares are being worked, the front defending it is reasonably well off, the city won't come under attack if we stop producing units there, not to mention all the shiled multipliers, hydro, ammunition and powerplant will each give an extra couple shields per turn. The 21 could turn into an extra 40. (my math could be very far off) |
I agree with this, plus Moscow will build it quite fast and if we rush it after a few turns, it will cost less then in many other cities.
For the rest, I wouldn't build Colossus, it's not of much use. We could use NKVD however for our invasion of Germany.
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Xenozod
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Comrade, the NKVD is ALWAYS useful!
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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:28
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quote: Originally posted by H Tower
Kirov would work very well in Moscow, all squares are being worked, the front defending it is reasonably well off, the city won't come under attack if we stop producing units there, not to mention all the shiled multipliers, hydro, ammunition and powerplant will each give an extra couple shields per turn. The 21 could turn into an extra 40. (my math could be very far off) |
The problem with building Kirov in a city that already produces a lot of shields, is that any shields/turn above 100 seem to be wasted. In my experience, anyway.
Since none of the units cost more than 120 shields (IIRC), and there is no shield carryover, we'd be better off boosting some other city from 60 shields to 100, rather than boosting Moscow to 130 (or whatever that comes to).
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greeny
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The Kremlin
Jan 2001 time: 05:28
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quote: we'd be better off boosting some other city from 60 shields to 100, rather than boosting Moscow to 130 (or whatever that comes to). |
Leningrad has around 60 shields of production I believe, and has all/nearly all squares worked on.
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greeny
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The Kremlin
Jan 2001 time: 05:28
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We do have a LOT of rubles coming in at the moment, and as you can see from the Econ. thread most fronts are pretty happy with the forces they have built up, not requiring extra unit bought. This may change when we begin to advance at speed however.
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greeny
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The Kremlin
Jan 2001 time: 05:28
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Warsaw currently has Anti-tank defences and a steel mill, currently building barracks (1 turn to build) and produces a maximum of 49 sheild right now. Makes more sense to build an Ammunitionplant first does it not? (about 700k rubles) than Kiov tank works (about 2000k rubles)
Anyway it would be more efficent to first rush ammo plants in Vitebsk/ Smolensk/ Leningrad/ Rostov/
Sevestopol/ Serafimovich before rushbuying Kirov Tank Works.
On the other hand Warsaw is ALOT closer to Germany of course and will likely be close to our front lines for most of the war.
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