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WhiteBandit
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Southern California
Jul 2002 time: 21:28
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quote: Originally posted by vondrack
Agreed with nye completely. So far, I have noticed no "outrageous" delays that would call for an action as severe as what is being proposed now. I do not think any teams would be delaying the game on purpose or because of neglecting it. They simply have RL to take care of... and as we know very well from PtWDG, even ingame events can eat up 100 banked hours in just few turns.
This is a game. It is supposed to be fun. If people have to wait few days for the turn to come back to them, I do not consider it as much "non-fun" as if a team is forced to skip turns. All carefully planned builds and such would be thrown away... possibly hundreds of hours would be wasted just because someone had to meet a deadline in the RL.
Nope, I am strongly against agreeing on sanctions. The counter should remain just informative. |
(bold emphasis mine, as this is a VERY important point that we need to make sure everyone at the UN understands).
I totally agree with this. That fact that miccofl and others are "outraged" over lost time is just preposterous. We all have real lives, and no one is being required to play this game. We are all doing it for our own enjoyment.
Frankly, if the waiting between turns is unbearable for some, I think you lead a rather boring life If these same teams think it is taking forever to play turns, they are in for a huge surprise when the world gets more complex.
I think we definitely need to cut Firaxis a little bit more slack. The gaming industry is NOTORIOUS for it's hellish hours, and I'm sure the last thing that Soren and anyone else over there want to do after working 18 hours towards a deadline, is open up another game of civilization.
In anycase, these "unreasonable delays" are something that we are just going to have to live with. If a team doesn't like it... well declare war and get rid of the other team, problem solved 
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notyoueither
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of naught
Aug 2001 time: 22:28
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posted by Mongoose at 1bc
quote: Greetings ISDG participants,
What follows will be a poll to determine the ratification of a new set of rules regarding the time limits of gameplay. The rules will all be voted on together, as I don't believe that any of the rules are adequate enough to stand alone if they are passed and the others are not.
voting rules: Each team will be allowed one vote. The preferred vote would be from the known team leader. However, in the case that the team leader cannot vote, an elected official or appointed emissary from a nation may vote in the leaders stead. If this is the case the person must list in their post what their position is within their nation.
Votes should/must be a simple yes/no or yea/nay....there should be no doubt about your vote. A nation may abstain if they wish.
In order to pass, the vote must contain at least 2/3rds of the vote, or in this case 6 yes/yea's. Abstains would effectively in this case count as a negative vote.
_____________
The rules additions below do not nullify the current time counter rules regarding usage/hours unless specifically noted.
Rules Addition in Question
- Any team that is going to be absent or unable to play their turn must post regarding their inablility in the UN forum. If the team already has the save file, time will be deducted from the counter until the announcement is made, then no time will be deducted afterward.
- A team whose counter clock drops below 0 hours and either does not appeal or whose appeal has been denied by a majority vote of the teams or by the ruling admin would be subject to a penalty of loss of 1 turn.
- Loss of turn would be defined as the ruling admin opening the file, skipping to the end of the turn with no changes to the game, ending the turn, and sending to the next team.
- On each subsequent offense, the number of turns penalized would increase by 1.
- The turn counter clock for the team in question would be immediately reset to 48 hours and resume counting down as normal upon receipt of the game on their next turn.
- At the beginning of each age/era for a team, the team will be granted an additional hour per turn to make their gameplay decisions. To recieve the additional hour, the team must post about their age advancement in the UN forum or contact the current keeper of the counter. This does not have to be done until the team is ready for the rest of the world to know of their advancement.
- Teams may trade counter time to another team for in game resources, gold, technology, etc. Whenever a trade is conducted, the keeper of the counter must be notified by both teams of the hour exchange so that the keeper can determine the best way to move the hours accordingly.
- Any teams counter that is below 48 at the conclusion of this poll will be reset to 48 hours.
So, teams, put your heads together and figure it out...this poll will run until it is decided either way.
Please, no discussion in this thread, discussion can take place in the original thread for this proposal.
Thanks |
OK. Let's have at least 24 hour discussion of this, and then we can proceed to a 72 hour poll in this forum to determine how Apolyton will vote. At the conclusion of that poll, I will place our vote, unless someone else wants to do it.
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All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
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