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Should we spend our cash? If so, how?
This poll is closed. |
| Hurry Pi Square production |
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0 |
0% |
| Hurry Logic Loop production |
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0 |
0% |
| Hurry both bases' production |
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0 |
0% |
| Switch to Planned asap |
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6 |
100.00% |
| Let's save our cash. |
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0 |
0% |
| Wait until we have some more cash, and then repoll. |
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0 |
0% |
| Write-in |
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0 |
0% |
| Xenobanana! |
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0 |
0% |
| Total: |
6 voters |
100% |
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:28
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It'd be illegal if I divulged that I'd played ahead and, say, changed the build to a rec commons and popped a pod which finished the commons in 1 turn
But I see my role vis-a-vis the private forums to be a resource that can suggest alternatives, do scenario testing if needed (not on this map or game set-up though) and generally contribute general tips and hints that I have used or seen work in other games.
Sometimes a pretty good knowledge of the scenario editor makes it a lot quicker for me to give the odds, say, of a disciplined CC Impact rover winning an attack on a green Believer ECM Plasma defender in a perim defense base - sure, anyone can do it, but I've done literally hundreds of these type of scenario checks, so can prolly do them quicker.
Some of the other factions have used me already in this way, and I see it as OK as long as I don't "step over the line" and give specific in-game advice based on what I know as CMN
G. (who loves all the factions equally - even the "hard to love" ones)
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:28
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Game implications of SE Choices:
Currently, as the Cyborgs, you are:
+2 efficiency; -1 growth; +2 research
If that southern scout has discovered the Manifold Nexus, the you will be +1 Planet as soon as a base encompasses part of it
Planned
with its -2 efficiency, neutralizes your inbuilt +2, but that can be restored as soon as you go democratic
Its +2 growth moves you into the positive, and again, with Dem, and its +2 growth, would net you at +3 - not enough to pop-boom with creches (until you get and become Eudaimonic) so you'll need GAs to rapidly expand poop-wise
But the +1 Industry gives you a 90% unit complete ratio (with another 10% bonus if you moved to Wealth at some time. Eudo gives another +2 industry, so if eventually you ran Dem/Planned/wealth/Eudo you'd be:
+2 Efficiency
-4 Morale
+1 Planet (assuming it's the Nexus to the south)
+5 Growth
+4 Industry
+2 Research
+3 Econ
-2 Support
with the others being at the neutral 0 level
That's a good builder/expansion model (although the expansion comes late, with level 12 tech (Eudaimonia)
The alternatives would include:
Dem/Planned/Knowledge/Cybernetic:
+5 Efficiency
+3 Planet (assuming it's the Nexus to the south)
-2 Probe
+3 Growth
(as the CC, immune to the -3 Police effect of Cybernetic)
+1 Industry
+6 Research
-2 Support
with the others being at the neutral 0 level
A good research model with its key tech (Cybernetic) coming earlier at level 10
I've never seen FM as being of any benefit to the Consciousness
Democratic & Planned seem to be keys to running the CC's
Comments?
G
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Drogue
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Omnipresent conscience
Oct 2002 time: 05:28
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Actually, as Archaic argues a lot, the -3 Planet isn't such a bad thing at all. ED early in the game, when pops release worms at most, mean that the clean mineral level is raised so that we can rpoduce more towards the end. Pop booms are not always a bad thing. Besides, the +1 energy per square with FM can halve research time in the early-mid game. Green at the end is the best, and Planned when growing, but FM for the mid game is very important IMHO, especially if we want to out tech the PUT. I propose that if we find the PUT, we change to Planned and go to war, using probes, and take their bases for tech steal. If we don't, we need to keep our tecjh close to theirs, and so FM is needed. That is my opinion for the mid game. Planned for war, FM for peace, Green for the late game when we need efficiency.
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Cedayon
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FM isn't an all-powerful choice, but it has its place... that place is the late-early and mid game (more during peacetime, as the Prime Function mentioned).
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