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Static Universe
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Turn chat for Year 2113:
Couch Commander says: turn time people
Chairman Voltaire: Oh fun
Chairman Voltaire: Who wants to play this one
Couch Commander says: I am setting up
Couch Commander says: I will
Chairman Voltaire: K
Couch Commander says: we have everyone here yet?
Static Universe says: I'm in
Couch Commander says: SU and VEV I've invited as well
Comrade Tassadar has been added to the conversation.
Chairman Voltaire: K
Chairman Voltaire: i beleive that's everyone online
Comrade Tassadar says: Vev!
Chairman Voltaire: Well Comrade Marshal, please tell us when you're ready to go.
Comrade Tassadar says: Huh?
Chairman Voltaire: Turn time
Comrade Tassadar says: ah
Couch Commander says: we got information networks
Couch Commander says: what do we want as our next tech?
Chairman Voltaire: what are the avaliable options for research
Couch Commander says: I say applied pysics
Comrade Tassadar says: Applied
Comrade Tassadar says: Definately
Static Universe says: Agree
Couch Commander says: we have mobnilitary, progenitor psych, biogenetics, industrial base, social pysch, and applied
Static Universe says: applied
Comrade Tassadar says: Applied.
Couch Commander says: Lasers would be kewl Glorious OCmrade Chairmain
Chairman Voltaire: Applied it is then, the People have spoken.
Comrade Tassadar says: We need the military techs first, so we can extort money
Couch Commander says: yes
Couch Commander says: ok, we have a colony pod
Chairman Voltaire: How many years until completion?
Couch Commander says: where did we decide to move it?
Couch Commander says: it's done
Comrade Tassadar says: Found Tassagrad!
Couch Commander says: we putting it on that nutrient resources to the north west of The Hive?
Chairman Voltaire: What base is the colony pod in?
Couch Commander says: The Hive
Static Universe says: THe hive
Chairman Voltaire: any other suggestions for base sites?
Couch Commander says: that's the one that seems most popular on the forum
Static Universe says: Yes, there
Chairman Voltaire: Alright, go ahrad
Chairman Voltaire: *ahead
Chairman Voltaire: we won't worry about the name of the base until it's there
Comrade Tassadar says: Yeah. We'll just name it Tassagrad for now
Couch Commander says: ok, scout to the north west of fellowship city I am sending into fellowship city to regenerate it's heath, and I am dispatching the scout in fellowship city to the south to explore?
Couch Commander says: any objections?
Static Universe says: no
Comrade Tassadar says: Objection!!! We should rename Fellowship City to Kommunizma City immediately!
Couch Commander says: *nerve staples tass*
Chairman Voltaire: I agree a name change needs to take place
Chairman Voltaire: *place
Couch Commander says: lol
Comrade Tassadar says: lol
Couch Commander says: I say Rokossovkygrad
Comrade Tassadar says: I say Tassagrad.
Static Universe says: Honghu Konghu
Comrade Tassadar says: creative
Static Universe says: or Haonograd
Couch Commander says: Jamskigrad?
Chairman Voltaire: I'd say Honghu Konghu except that will be reserved for a costal base
Couch Commander says: I think he deserves a base...
Static Universe says: NO, make him wait.
Comrade Tassadar says: I'm the one typing up a 7 paged post for the Hive IC, I deserve a city
Static Universe says: Then I'll tell him I made him wait
Chairman Voltaire: I personaly like Kommunizma City...
Couch Commander says: right
Couch Commander says: commiesomething city it is
Comrade Tassadar says: Kommunizma is the Russian word for (you guessed it) Communism
Chairman VoltaireAny objections?
Static Universe says: no
Chairman Voltaire: Oh and Comrade Marshal, spell it correctly or there will be consequences...
Couch Commander says: lol
Deleted for reasons of Hive Security
Comrade Tassadar says: K for kommunizma
o for ommunizma
m for mmunizma
m for munizma
u for unizma
n for nizma
i for izma
z for zma
m for ma
a for a
Comrade Tassadar says: Just remember it like that
Chairman Voltaire: LOL
Chairman Voltaire: I also beleive we should name a few landmarks
Chairman Voltaire: to mark the passing of the 2109 constitution
Chairman Voltaire: Any suggestions for the name of the river Voltarograd is situated on?
Static Universe says: That valley could use a name NE of v-grad
Comrade Tassadar says: Volto River
Couch Commander says: ok I moved the units, we found a pod, and thus mind worms
Comrade Tassadar says: or Voltaro river...
Static Universe says: I like Voltaro river
Chairman Voltaire: Comrade Marshal, I'm dissapointed in you...
Couch Commander says: we have a new former
Chairman Voltaire: Mindworms just wont do.
Couch Commander says: mindworms are fine
Comrade Tassadar says: Lets nerve staple him!
Couch Commander says: my glorious military units can handle them and we get more EC's
Comrade Tassadar says: *Loads up the nerve staple*
Comrade Tassadar says: Just say when, Glorious Comrade Chairman
Couch Commander says: *takes nerve stapler from Tass and beats him with the bloody stump that was his arm before i ripped it from it's socket*
Chairman Voltaire: One more mindworm out of the Marshal and he's all yours Comrade Tass...
Chairman Voltaire: Alright...
Comrade Tassadar says: TY CHAIRMAN
Chairman Voltaire: What do to with the former...
Comrade Tassadar says: Form, of course.
Chairman Voltaire: Suggestions ppl...
Chairman Voltaire: What do I pay you for
Chairman Voltaire: if not suggestions
Comrade Tassadar says: Pay us?? :| I haven't recieved any money.
Static Universe says: all unit are moved, yes
Couch Commander says: no
Comrade Tassadar says: We need to form either mines or farms
Comrade Tassadar says: or both
Chairman Voltaire: we have two viable options for the former
Couch Commander says: ok
Chairman Voltaire: mine, or forest
Chairman Voltaire: i say mine
Couch Commander says: the rover to the north found a monolith
Comrade Tassadar says: I say mine
Couch Commander says: I take it we investiage?
Static Universe says: mine, that's why we moved it there
Couch Commander says: yea
Chairman Voltaire: move northwest and mine
Comrade Tassadar says: Are we building any military units?
Couch Commander says: not presently
Couch Commander says: but we don't need too right now
Couch Commander says: no worries
Chairman Voltaire: what is being built in Kommunisma City?
Comrade Tassadar says: Why not?! When we encounter factions, we should not have to wait for them to give us tecfhs and money
Static Universe says: Former
Chairman Voltaire: Do we want to change that?
Comrade Tassadar says: Chairman, it is Kommunizma city. Not Kommunisma city.
Couch Commander says: the monolith to the north increased our rover to vetern status
Couch Commander says: the next monolith increased the rovers status to hardened (the very northern rover)
Comrade Tassadar says: Yay. CyCon and Uni should fear our hardened rover Couch Commander says: turn complete
Couch Commander says: now
Chairman Voltaire: did you hit end turn?
Couch Commander says: for the naming
Couch Commander says: no
Chairman Voltaire: ok good
Static Universe says: keep building the former
Comrade Tassadar says: Name: Kommunizma. K for kommunizma, o for ommunizma, etc etc.
Couch Commander says: yes
Couch Commander says: *shoots Tass*
Couch Commander says: it's already done
Couch Commander says: I mean other things
Chairman Voltaire: Oh right, the landmarks
Chairman Voltaire: so suggestions people
Comrade Tassadar says: Voltaro River
Couch Commander says: the valley
Couch Commander says: I suggest "Rokossovky Valley"
Static Universe says: Voltaro River, as tass suggests
Couch Commander says: or something along those lines
Couch Commander says: yes
Comrade Tassadar says: Valley of the Communists
Chairman Voltaire: Voltaro River it is
Comrade Tassadar says: or we could, of course, do "Valley of the Damned"
Chairman Voltaire: put it two squares northwest of the city
Chairman Voltaire: lol
Couch Commander says: what?
Comrade Tassadar says: to quote myself: or we could, of course, do "Valley of the Damned"
Couch Commander says: not you
Couch Commander says: the chairman
Chairman Voltaire: We're naming the river "Voltaro River"...
Deleted for reasons of Hive Security
Chairman Voltaire: i beleive that concludes this turn
Chairman Voltaire: unless anyone has any other suggestions
Static Universe says: Not I.
Chairman Voltaire: anyone else?
Chairman Voltaire: no
Chairman Voltaire: i guess we're done
Chairman Voltaire: if you would please post the turn Comrade Marshal
Chairman Voltaire: and the pics
Static Universe says: We should post the turn chats to the forum. Agree/Disagree?
Chairman Voltaire: agree
Couch Commander: disagree
Deleted for reasons of Hive Security
Chairman Voltaire: comrade SU
Chairman Voltaire: i trust you will archive this
Chairman Voltaire: and post it for all the people to see
Static Universe says: Chairman, I will comply!
Comrade Tassadar says: Yes! All the peoples shall support me in my attempt to rid the hive of COUNTER-REVOLUTIONARIES!
Comrade Tassadar says:
Static Universe says: Any more good stuff?
Static Universe says: Or is that the end?
Comrade Tassadar says: BOLD THIS PART:
Comrade Tassadar says: Couch Commander says: as least I get EC's for the hive
Static Universe says: I'll bold this part: BOLD THIS PART
Comrade Tassadar says: Further evidence of Couch Commanders capitalist tendencies!
Chairman Voltaire: alright
Chairman Voltaire: everyone stop talking
Chairman Voltaire: except comrade SU
Static Universe says: And that comrades, is the end.
Comrade Tassadar says: nd-ay at-thay omrades-cay, siay e-thay d-enay.
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:28
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No - it still rolls around for human players, but I'm not sure if it ever was a problem with the AI
(the issue being - when playing as the Angels - or any faction for that matter - that when the probe rating passed a +3 level, instead of going to +4 it then reset at 0, etc - so that only a +6 became a +3 probe rating. She starts off at +2 probe, and with PSA then gets a +2 probe at every base( free covert ops center at each). That essentially resets her to a +1 level and she's screwed, as she then gets no immunity from mind control actions. To get back to the +3 level for immunity, she'd need to run Fundy or Thought Control, which would boost her to +6 (or +3 with the rollarounbd)
I say "not sure re the AI" as I have a lingering memory that when this first cropped up with the Believers it only happened with a human controlled faction, whether SO or PBEM, but that it couldn't be replicated in scenario testing with the AI in command.
I'll test it afresh when I have more time on my hands
G.
Last edited by Googlie on 17-06-2003 at 10:25
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Static Universe
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*** BEGIN TRANSMISSION ***
Couch Commander says: hello
Comrade Tassadar says: Hi
Couch Commander says: as per usual our glorious military forces under my command have defeated the evil mindworm scum
Static Universe says: hello
Chairman Voltaire says: It's that special time of year again...
Couch Commander says: and got EC's
Chairman Voltaire says: Before anyone does anything, just sit and wait for a min.
Couch Commander says: yea
Couch Commander says: all I've done is named the Voltaro River where it was supposed to go
Couch Commander says: so?
Comrade Tassadar says: So?
Couch Commander says: ok
Chairman Voltaire says: Alright now, I would like to bring up the issue of stockpiling energy as proposed by Googlie...
Chairman Voltaire says: What might everyones thoughts on the issue be...
Chairman Voltaire says: Do we or do we not exploit the stockpileing energy bug?
Couch Commander says: it would be a help to our reserves...
Couch Commander says: we do
Comrade Tassadar says: WE DO
Static Universe says: Everyone else is doing it, it's a good idea
Chairman Voltaire says: Thank you, the issue can be deemed settled.
Couch Commander says: all I do is add stockpile energy to the 1st build queue slot in each city right?
Chairman Voltaire says: Comrade Marshal, if you will please implement the policy.
Couch Commander says: (checking)
Couch Commander says: behind what is being built
Chairman Voltaire says: yes
Couch Commander says: implemented
Couch Commander says: the next order of business
Couch Commander says: the former sitting on the minerals to the north west of Kommuniznma City... we had agreed to have it build mine... are we still in agreement?
Couch Commander says: and does the glorious comrade chairman approve?
Chairman Voltaire says: Thoughts people?
Couch Commander says: I say yea
Static Universe says: yes, mine
Comrade Tassadar says: Kommunizma!!!! Not Kommuniznma!!!! Yet again our Couch Commander has displayed his ignorance
Comrade Tassadar says:
Couch Commander says: I was typing quickly
Couch Commander says: it's spelled right in the game
Chairman Voltaire says: I don't see any objections, so go ahead.
Comrade Tassadar says: Burn him!!!!!
Couch Commander says: ok
Couch Commander says: let the colony pod move to the nutrient square we had agreed on before?
Chairman Voltaire says: Anyone else having trouble accessing Poly?
Couch Commander says: it's slow
Chairman Voltaire says: Objections?
Chairman Voltaire says: To the colony pod?
Static Universe says: through the fungus or around?
Couch Commander says: I believe it is going around... the comp has the quickest route
Couch Commander says: so...
Comrade Tassadar says: Objection!!!!
Couch Commander says: yea, it's going around
Chairman Voltaire says: It better be a valid one Comrade People's Minister of Information...
Chairman Voltaire says: The Chairman's patience grows thin.
Static Universe says: It's on an automated route?
Couch Commander says: yea
Chairman Voltaire says: Yes
Couch Commander says: I just checked it, it's going around
Chairman Voltaire says: Alright, seeing no objections, the CCC rules the action fit.
Couch Commander says: ok
Couch Commander says: now we have rovers and scouts to move... shall I just move as I see fit?
Couch Commander says: (of course ask for pods and such)
Chairman Voltaire says: Any objections to that?
Static Universe says: None here
Chairman Voltaire says: Seeing no objections, the Marshal may proceed as he deems best.
Chairman Voltaire says: Just to make thing go quicker...
Chairman Voltaire says: From now on, if any questions are raised by the chair of the meetings (in this case me), we'll vote with 1's and 0's...
Chairman Voltaire says: 1 being yes...
Chairman Voltaire says: 0 no.
Chairman Voltaire says: Rather self evident.
Chairman Voltaire says: Any objections to that?
Static Universe says: 0
Couch Commander says: wow, ok, we have two pods, and the rover accidently popped one on it's way to it's destination
Couch Commander says: it was mind worms, but there is a scout and a rover right there, both at 100% heath.... so it's just more EC's in the bank
Couch Commander says: other than that, we are done
Couch Commander says: *two pods left
Static Universe says: I'm not sure I like this automated routes thing we're doing
Couch Commander says: and we have discovered the sunny mesa
Couch Commander says: can you say research city?
Chairman Voltaire says: What are your objections Comrade Static?
Couch Commander says: you want to turn off automatic routing?
Static Universe says: Lack of control, accidently hitting stuff
Couch Commander says: I agree
Chairman Voltaire says: Alright, we'll put this to a vote...
Couch Commander says: well, actually, it depends
Couch Commander says: actually, nvm, we are not playing sim turns
Couch Commander says: so
Couch Commander says: yea
Chairman Voltaire says: If passed it will be forbidden to use automatic routing unless approved by the council.
Static Universe says: Let's bring it up to everyone and deal with it later
Chairman Voltaire says: 1=no more automatic routing
Chairman Voltaire says: 0=stay as is
Couch Commander says: 1
Comrade Tassadar says: 2
Static Universe says: 1
Comrade Tassadar says: 2
Chairman Voltaire says: lol
Chairman Voltaire says: With 2 to 1 the vote passes.
Chairman Voltaire says: Any other business?
Comrade Tassadar says: No
Comrade Tassadar says: Bye
Static Universe says: what's our research status?
Comrade Tassadar says: Gone
Couch Commander says: um, applied, 8 turns
Chairman Voltaire says: Alright, Comrade Static, if you can archive the turn chat when we're done...
Static Universe says: okay, saving now
*** END TRANSMISSION ***
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Rokossovky
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Marshal of the Revolutionary Army of the Socialist People of the Human Hive
May 2003 time: 22:28
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2115....
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. says:
Turn time.
Vev says:
oh
Vev says:
is there a meeting?
Couch Commander says:
this is it
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. says:
yup
Vev says:
John too?
Couch Commander says:
yea
Couch Commander says:
allo
Couch Commander says:
turn time
John says:
hi there
Vev says:
I have been catching with event happened over the weekend
John says:
oh
John says:
anything happen?
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. says:
Not yet... waiting for turn to load.
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. says:
BTW this is the Chairman...
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. says:
I'm too lazy to change my nick again.
Couch Commander says:
hello
Couch Commander says:
ok
Couch Commander says:
we are set up
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. says:
Alright...
Vev says:
are we keeping the current tech research?
Couch Commander says:
yea
Couch Commander says:
we need the lasers
Couch Commander says:
anyone have any ideas for new social engineering though?
Couch Commander says:
that would speed up research?
John says:
wealth helps
Vev says:
and the energy/psych/research setting okay?
Couch Commander says:
yea
Couch Commander says:
that's what i mean
Couch Commander says:
any ideas for changing that?
John says:
what's the size of the cities?
Couch Commander says:
1,1,1
Vev says:
well start with )% psych and adjust the bar
Vev says:
0%
John says:
well try 10% 10% 80%
Vev says:
then 10%, adjust and 20%, adjust and pick the best result
John says:
and see if there's any penalities
Couch Commander says:
right now we are using googlie's suggestion of 30,10,60
Vev says:
mey even try 30%, adjust
John says:
nah just adjust the engineering and look at the cities
Vev says:
all 3 of them?
Couch Commander says:
um, no, the 10 10 80 just takes away our income
John says:
yeah basically you're running at 100% tech
Vev says:
actuall 60%
Vev says:
or 70% due to inefficiency
John says:
the cities might be too small to get the efficiency hit
Couch Commander says:
30, 10, 60 still looks the best, we get 2 income and 8 turns
John says:
that's what the rounding bug is
Vev says:
actually if the rounding is bad, it will get badly hit
John says:
what's the hive's efficiency
Vev says:
0
Couch Commander says:
yea, it is -24% labs, -48% econ with 10, 10, 80
John says:
but what does the cities say
Vev says:
just cycle through the settings with psych locked at 10%
Vev says:
then repeat with psych locked at 20%
Vev says:
and pick the best
John says:
there'll be -labs or -econ in the cities if there's a hit
Couch Commander says:
I just did, we get best with googlies 30,10, 60
Vev says:
well, that's the best
Couch Commander says:
tok
Couch Commander says:
*ok
John says:
I know with the cybernetic conciousness you get +2 efficiency and you can run at 100% labs without a decrease
John says:
if you set it at 10% 10% 80%
John says:
and that works until your cities gets to size 3
John says:
when there's too much energy being generated
Vev says:
problem is we are unlikely to get effic above 0
Couch Commander says:
I just adjusted the voltarograd... for some reason it was on a blank square, I've moved it to the nutrient resources, we now have growth in 9 turns
Vev says:
until some drastic SE overhaul
Couch Commander says:
*2 turns
Couch Commander says:
pardon me
Couch Commander says:
and colony pod in 5
Couch Commander says:
the hive, is ok, we have growth in 6, pod in 6
Vev says:
so all the cities are looked at?
John says:
that means it'll lag for 1 turn
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. says:
Alright, I'll be back in 5 min
Couch Commander says:
and kommie is growth in 176 (no nutrients around it, the best we have is 1n), and former is 4
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. says:
in the mean time vote on everything
Couch Commander says:
that's the best we can do for now
Couch Commander says:
I think
Vev says:
can you list the city production + turns remaining?
Couch Commander says:
?
Couch Commander says:
ok
Couch Commander says:
(speaking, i never said that)
Couch Commander says:
Voltairograd, 2 turns growth, 5 colony pod, The hive, 6, 6 colony pod, Kommunizma, 16, 4 former
Couch Commander says:
that's the best in terms of nutrients we can for kommie
Couch Commander says:
it's a really barren square
Vev says:
THe hive would have to delay for a turn due to growth thng
Couch Commander says:
yea
John says:
can the hive get more nurtients somewhere?
Couch Commander says:
but... what can we do?
Couch Commander says:
actually
Vev says:
as long as pod production does to exceed 7 turns
John says:
because when the city grows it'll get more production probably
Couch Commander says:
no, not really, any change puts production to 16 turns
Couch Commander says:
and growth is in 5
Couch Commander says:
so
Vev says:
screen shot needed
Couch Commander says:
best still using that monument
John says:
how how much difference?
Vev says:
either the monument or the sea nutrient
Vev says:
3 vs 2
Couch Commander says:
if we move to the nutrients, we get 16 turns for pod, 5 turns growth
John says:
I mean can you put on tempory on nutrients?
Vev says:
not worth it
Couch Commander says:
compared to 6 turns growth, 6 turns pod for monument
Couch Commander says:
no
Couch Commander says:
I agree
Couch Commander says:
not worth it
Vev says:
plus the energy gain
Couch Commander says:
yea
Couch Commander says:
(which we need)
Couch Commander says:
lol
Couch Commander says:
ok, next thing, shall I continue to move the Colony Pod around the fungus to the nutrient square
Couch Commander says:
?
Vev says:
okay, how many food boxes left in THe Hive?
Couch Commander says:
10
Vev says:
I'm just doing some calculations
Couch Commander says:
that's including the two working on this turn
Vev says:
so THe hive is size 2?
Couch Commander says:
no
Couch Commander says:
1
Vev says:
screen shot?
Couch Commander says:
um
Couch Commander says:
k
John says:
then send us the picture?
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. has been added to the conversation.
Couch Commander says:
welcome back
Vev says:
hi chairman
Couch Commander says:
we are just trying to get maximum output
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. says:
Any luck?
Couch Commander says:
um, a little
John says:
the thing is once the city grows
Couch Commander says:
I moved one on voltarograd, got a better growth rate
John says:
you'll get more production
Vev says:
got the image
Couch Commander says:
re: the colony pod?
Couch Commander says:
continue moving?
John says:
don't you get more if you put it on the river monolith?
Couch Commander says:
no
John says:
I mean energy?
Couch Commander says:
it's all 2, 2, 2
Couch Commander says:
no
John says:
okay I guess you need the encon upgrade to allow for +3 energy
Vev says:
but the extra 1 turn in growth does not translate to the 4-5 turns without 2 minerals
Couch Commander says:
...
Couch Commander says:
I say we leave the hive how it is
Couch Commander says:
that's as good as we can get it
Vev says:
I was investigating if it is worth changing at the last moment to increase growth
Couch Commander says:
ah
John says:
it's not really
Vev says:
like 3-4 turns later
John says:
actually it builds 2 turns later
Couch Commander says:
that's really not worth it
Couch Commander says:
just take the turn hit
John says:
you lose 2 energy overall and the colony pod builds 2 turns later
John says:
so you skip a turn and lose one energy
John says:
I mean 2 energy
Couch Commander says:
ie... not worth it
Vev says:
does the sea nutrient give 3? and with it the growth is 5?
Couch Commander says:
yea
John says:
well you would only leave it on the sea nutrient for 2 turns
Couch Commander says:
ok, just a side thingy here
Couch Commander says:
can I continue moving that colony pod?
Vev says:
is it on auto?
Couch Commander says:
chairman?
Couch Commander says:
no
Vev says:
that's right no auto
Couch Commander says:
we forbid that last turn chat
Vev says:
due to acidental path
Vev says:
thing
Couch Commander says:
yea
Vev says:
do you know where to go?
Couch Commander says:
I'm going around the top of the fungus
Vev says:
do you know the site?
Couch Commander says:
to the nutrients to the north wrest of the hive
Couch Commander says:
yea
Couch Commander says:
*west
John says:
but you should use the click drag to see where would be a good path
Couch Commander says:
yea I will
Vev says:
we've done that
Vev says:
it was mentioned, that the computer automatically skits around the fungus
Couch Commander says:
yea it does
Couch Commander says:
it's quicker anywho
John says:
take the river
Couch Commander says:
so, I'm moving
Vev says:
what river?
Couch Commander says:
there's no river where we are going
John says:
looks for the right jpg
Couch Commander says:
anywho
Couch Commander says:
chairman?
Couch Commander says:
can I move?
Vev says:
poly is slow
Vev says:
do we need backup for it, just in case?
John says:
sure there is
Couch Commander says:
.....
Couch Commander says:
no river d00d
Couch Commander says:
not that is in my path
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. says:
be back in 5
Couch Commander says:
ok
Any frontal attack on ignorance is bound to fail because the masses are always ready to defend their most precious possession. has left the conversation.
Couch Commander says:
ok
Couch Commander says:
tis moved
Couch Commander says:
we have our road done north of kommie ville
Couch Commander says:
reall the only other thing
Couch Commander says:
to the west
Couch Commander says:
there is the rover, the scout, and the mindworm
Couch Commander says:
the rover and the mindworm fought to a draw last turn
Couch Commander says:
I can attack it with the scout
Couch Commander says:
shall I?
Couch Commander says:
(get more ec's)?
John says:
never mind about the river
Couch Commander says:
lol
John says:
we figured out it wasn't really shorter
Couch Commander says:
no, it isn't
Couch Commander says:
lol
Couch Commander says:
anywho
Vev says:
unless we are lucky
Couch Commander says:
the mindworm
Vev says:
anyway who is left to move?
Couch Commander says:
the scout
Couch Commander says:
there was a rover, a mindworm, and a scout
Couch Commander says:
the rover and the worm fought to draw, the scout is in position to attack however
Couch Commander says:
shall I?
Vev says:
yes!
Vev says:
vote?
John says:
yeah
Couch Commander says:
it got toasted
John says:
the rover survived?
Couch Commander says:
(the worm)
Vev says:
whee
Vev says:
scout won
Couch Commander says:
yup
Vev says:
10 ec!
Couch Commander says:
only wee damage
John says:
heh send the rover back to the monolith
Couch Commander says:
ok
Couch Commander says:
now as for the other rover... invesitage pod becon?
Couch Commander says:
(I say yes)
John says:
yep
Vev says:
where is it?
Couch Commander says:
just south west of the rover
John says:
south west
Couch Commander says:
way off there
Couch Commander says:
no danger to cities or anything
Vev says:
okay
John says:
no fungus either
Vev says:
please Ogre
Vev says:
Ogre
Couch Commander says:
mineral resources
Couch Commander says:
lol
Vev says:
darn
Couch Commander says:
lol, if we were only so lucky
John says:
oh well more resources for later
John says:
to the east of that rover
John says:
there looks to be more land
Vev says:
from the unity survey, how much land?
John says:
which monolith is the damaged rover heading towards
Vev says:
if possible?
John says:
there's no unity survey
John says:
but there's apparently some bug
Couch Commander says:
the north one... it's more in line with where I want it to explore
John says:
that allows you to check terran
Couch Commander says:
yea
Couch Commander says:
there is
Couch Commander says:
give me a second
John says:
check how much terran to the east of the rover
John says:
south of where that energy resource is on the sea
John says:
I'm mainly worried about another faction popping up
Vev says:
not for at least 20 sqrs
John says:
yeah but that point may be a chokehold
John says:
in the later game
John says:
which will be very useful
Vev says:
just watch out for sea probes
John says:
and if someone else takes that chokehold first
Vev says:
sea probe them
Couch Commander says:
there looks only to be a little peninsula to the east
Couch Commander says:
but there is a **** load to the north west
John says:
cool
Vev says:
so what is this bug?
Vev says:
using the auto move?
John says:
apparently you can check hidden terran
Couch Commander says:
there grid squares
Couch Commander says:
they are 3d
Couch Commander says:
so they go up and down with terran
Couch Commander says:
ocean is flat
Couch Commander says:
you just look at them carefully and you can see where the hilly terran is and where there is water
Couch Commander says:
cause one is bumpy, the other flat
Vev says:
a semi survey
John says:
or it could be monsoon jungle to the south
Couch Commander says:
could be
John says:
that's flat
John says:
where on the map is it
Vev says:
Googlie probably gave that to the Believers
John says:
I wonder
Vev says:
any other units to move?
Couch Commander says:
nope
Couch Commander says:
we are done
Vev says:
so SE done
Couch Commander says:
um, I'll take care of posting the turn chat
Vev says:
units done
Vev says:
cities done
- Rokossovky
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Rokossovky
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Marshal of the Revolutionary Army of the Socialist People of the Human Hive
May 2003 time: 22:28
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2116...
Couch Commander says:
but ok, basically the only real thing that needs deciding is what to do with the former that just build a forest and a road?
Comrade Tassadar says:
loading game
Comrade Tassadar says:
It says "you cannot load a multiplayer game as a single player game"
Couch Commander says:
you have to go to multiplayer
Couch Commander says:
then load game
Comrade Tassadar says:
yeah, i got i
Couch Commander says:
and then hotseat/by e-mail
Couch Commander says:
ok
Comrade Tassadar says:
whast the password?
Couch Commander says:
*******(Censored by Kody)
Comrade Tassadar says:
LOL
Couch Commander says:
indeed
Comrade Tassadar says:
Omg......I haven't loaded up SMAC for ages, and its all coming back to me now.
Couch Commander says:
lol
Comrade Tassadar says:
Ok....Now, lets start
Couch Commander says:
ok
Couch Commander says:
the former?
Couch Commander says:
what shall we do?
Comrade Tassadar says:
Right now its constructing a mine. I say continue the construction
Couch Commander says:
why don't we buid a mine, just to the north east
Couch Commander says:
no no
Couch Commander says:
the other one
Couch Commander says:
the one that is done
Comrade Tassadar says:
ah
Comrade Tassadar says:
Hmm....let me see
Couch Commander says:
just move one square and build a mine
Couch Commander says:
?
Couch Commander says:
or we could go down to the river mouth, south east of kommie ville and build forest there, to help with growth
Comrade Tassadar says:
In Kommunizma City, we need to focus on growth
Couch Commander says:
?
Comrade Tassadar says:
Ok
Couch Commander says:
ok
Last edited by Kody on 08-07-2003 at 20:11
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Rokossovky
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Marshal of the Revolutionary Army of the Socialist People of the Human Hive
May 2003 time: 22:28
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quote: mmmm, nice. Ok, so mine's all around instead of the forest? Am I on the same wavelength? |
The plan, as I remember (may be wrong, so feel free to correct me) was forest everywhere we could, and mines on mineral deposits, then crawl? Also, have a few "science" cities with only solar collectors and ecelon mirrors to give our research a kick in the ass... (once again, if I am wrong, plz tell me, or if you have a better idea... same thing)
- Rokossovky
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Rokossovky
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Marshal of the Revolutionary Army of the Socialist People of the Human Hive
May 2003 time: 22:28
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quote: mines on mineral deposits |
Upgrade to borehole once we can also
- Rokossovky
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:28
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There have been turnchats, but because I have a dodgy MSN client... I guess the good marshal didn't want to do all the copying and pasting.
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:28
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Hrmm I can give you the seperate conversations between HongHu Rosk and me.
CentreICQ doesn't do multi-chats properly.
Kody
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:28
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The chairman sends me.
09.07 09:04 Hello...
09.07 09:05 Could you please conduct this turn...
09.07 09:05 Since I made the mistake us using the "demand withdrawl" feature.
09.07 09:05 I would really appreciate it,
09.07 09:05 Post it and all.
Since I can't reply to him.
Sure, but what are we doing with that colony pod?
I can do the turn but the real problem is how much judgement am I allowed.
I think we can block the drones moving closer to our bases by moving a scout out of voltigrad.
Also I would appreciate it if you can figure out what's causing you to be unable to be contacted via MSN. Either you haven't added me or you've got one of the wierd aways set.
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:28
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Sorry about there being no turn chat. We had several partials ones which I put the gist of into the drone negotiations thread.
Also a apology to Rokossovky and HongHu for not holding a turn chat this morning. When I woke up I noticed that the drones had replied. Nobody else seemed to be around though. I read the negotiation thread for information on what to do, then opened the file and pressed end turn.
I didn't want our turn to go much over the 48 hour mark as we might lose the goodwill of other factions. Posted the new turn after 48 hours 57 minutes.
Personally I think it would be good to pre-plan turns as much as possible. Sometimes people aren't around when the turn comes in. I wanted to talk to Roskossovky and HongHu about where the colony pod from the hive and the formers will go. I wasn't sure about some formers, so consequently the former allocation might need to be addressed. That reminds me I probably should tell you what I did with the formers. I'll put that in the turn update thread.
Kody
__________________________________________________
_____
Actually to tell the truth I skimmed all the posts. I noticed Googlie saying "don't want the hold the turn much longer". Voltiare and HongHu saying "stay on safe side keep colony pod back". Also "we don't want them on our continent unless pernament pact".
I actually re-read the posts just now and finally noticed "we should have a turn chat". I didn't realise it was required, because I finished moving all the units except for the colony pod in the first 24 hours I had it. The next 24 hours was twiddling my thumbs and writing long explainations.
Sorry again. 
Kody
Last edited by Kody on 11-07-2003 at 16:18
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:28
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We should have a pre-turn chat!
In these early stages we can pretty much predict everything that needs to be done.
Kody
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