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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:28
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nationality of workers: building workers from a city with only foreign citizens is most of the times a good way of generating slaves (although they do not always show up in the captured troops list). I think it has something to do with the availability of food: if there is a deficit, you get a slave. Otherwise you won't.
In case the city has a mixed nationaility, there is still a chance this happens, although it seems to target 'younger' citizens first. But there certainly is some kind of chance at work or something I haven't observed yet, as results are not explained by the 'younger citizen leaves first' rule.
It might have something to do with actual allocation of citizens on tiles, were the citizen leaving is the one who's tile becomes empty. As the best tiles are most of the times picked by the oldest citizens, they remain citizens, while others become workers / slaves / settlers.
Oh, a settler is only foreign if 2 foreigners left the city. In case there is only one, mostly the first citizen is native in the new city, but the first citizen born will be foreign. Exceptions are when in the mean time, the foreigner would get 'absorbed' into native culture, leading to 2 native citizens in a new city (once it grows, of course)
DeepO
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