Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Democracy Team Game-Archive > ACDG Planet University of Technology > 2114 Discussion
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:28
  Old Post 17-06-2003 13:37 Visit Archaic's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
2114 Discussion Remove this text

2113
http://apolyton.net/forums/showthre...&threadid=89093


Sorry I forgot to take pictures for the end of that turn, but nothing much happened anyway. Southern Scout failed to move south again, the Former that had finished the Forest started building a road due north from Mir Lab, the foil went north, and all other scouts continued their assigned actions. Ind. Economics is one year away as of the end of 2114.

Now then.....2 things to discuss this turn. Firstly, what are we going to do this turn, and secondly, what RP things are we going to do? We've been far too quiet thisfar.

moomin is offline moomin
King
Moo Like In Moomin
Jul 2000
time: 05:28
  Old Post 17-06-2003 17:40
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Nothing much to do unless tech choices or base placement is coming up, and that's still a few turns away, isn't it?

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:28
  Old Post 17-06-2003 19:38 Visit Archaic's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Got spare money?

Next tech choice is at 2115. Should be Plan Nets if we can stay on the beeline.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:28
  Old Post 18-06-2003 11:43
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Avatar Enlargement: We've got the solution

And, naturally, we should be staying on it...

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:28
  Old Post 18-06-2003 12:47 Visit Archaic's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Put an end to popups!

Well, I can't see any reason why the game would force us to pick another tech, but we never know.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:28
  Old Post 18-06-2003 18:46 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Re: 2114 Discussion Suffering from ads?

quote:
Originally posted by Archaic
Southern Scout failed to move south again


Hmm - it's funny how the randomness of fungus movement works.

When I first played the turn when it was podted, the scout moved south onto that monolith. Then I read your post, and played the turn 20 times, and 11 of them the scout moved, and nine stayed put.

Of the 9 that stayed put, 7 times he moved during the next turn, and twice he stayed put till the turn after that

Weird. I guess its all in the game odds somewhere

G.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:28
  Old Post 18-06-2003 18:46 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Re: 2114 Discussion Support Apolyton, buy Civilization III: Complete

Double post deleted - this post is relevant to moomin's comments below:

I usually do every turn that's posted for every faction, just to ensure that there are no clandestine in-game messages beofre meeting, that the movement made correspond to the thread discussion (eg an abrupt change of plan that uncovered a goody that was hitherto hidden might be a giveaway of someone else on the team playing ahead and sending an e-mail)

When I do comment, as I did above, it's usually on game mechanics or battle odds, etc, and I never divulge what I found, or what contact might have been made, etc.

G.

Last edited by Googlie on 18-06-2003 at 19:07

moomin is offline moomin
King
Moo Like In Moomin
Jul 2000
time: 05:28
  Old Post 18-06-2003 18:57
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Tired of ads?

Hmm - I guess it doesn't count if Googlie plays ahead

Anyway, yes, we should certainly stay on the beeline if possible. What are the other options? Anything worthwile to take off-beeline?

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:28
  Old Post 19-06-2003 05:04 Visit Archaic's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

2114 Summary

We got Ind. Econ, and started researching Plan. Nets.
We switched to Free Market for 40EC's.
We rushed the Rec. Commons in Uni Base for 8EC's, to prevent riots. (Facility construction will occur before anything else in next turn's upkeep phase, preventing the riots)
We turned the citizens in the about to grow Mir Lab and Zoloto Gold to Doctor's, to prevent riots next turn.
We moved the foil a bit more and discovered that we're probably on an "island" connected to the mainland by the southern tip.
We moved the scout southwards, and found we were right about the Ruins.



If anyone's worried about the SE screen looking like it wouldn't have been worth going FM, that'll all change next turn when those two bases are able to harvest tiles again. Should go right up to around 9EC's, 7 turns.







Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:28
  Old Post 19-06-2003 05:06 Visit Archaic's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Avatar Enlargement: We've got the solution

Oh yes, and sorry about the graphics showing us as the pirates. I just reinstalled the game yesterday, and forgot to set the factions up properly.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:28
  Old Post 19-06-2003 08:12 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

I don't think the Uni Base rec commons will complete - with the redfaced drone all minerals are lost - you needed to completely rush (to zero turns) for it to be effective next turn

(at least if the base riots it won't defect, as its your HQ - any other base would have had a 75% probability of defecting to the drones !!!)

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:28
  Old Post 19-06-2003 08:54 Visit Archaic's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

In my experience with the sikander builder game I borrowed some time ago (Which I've been constantly restarting from the beginning recently to help improve my early game terraforming), so long as there's enough minerals to complete it (Which we have there with the rush) it will complete regardless, because building is always happens first in the upkeep phase before new population growth and drone calculations. Only if the base is already in riots or if the facility wouldn't complete that turn will minerals be lost via that.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:28
  Old Post 19-06-2003 09:59 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Hmmm - maybe I've been needlessly spending ec's to 'complete rush' those many years

Perhaps I had an early bad experience where I had a similar regular and drone worker, rush built to the 1 turn level, and grew a pop that next turn - I've always associated a red drone with no minerals contribution ('course come to think of it, it's only when drones are rioting that they only feed themselves and don't produce minerals, and the completion of the rec commons forestalled the riot)

GGLIE

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:28
  Old Post 19-06-2003 11:53
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Has anyone ever actually seen a base defect to the Drones upon rioting? I've tried to set up situations where this would occur many times, and I've never seen it...

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:28
  Old Post 19-06-2003 12:08 Visit Archaic's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Only a base I left in riots for more than 1 turn on purpose, so I could probe rape the Drones. Indeed, it never happens on the first turn of riots in the first place, so I'm not sure what GooglieGod was worrying about.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:28
  Old Post 19-06-2003 18:28 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by Archaic
Only a base I left in riots for more than 1 turn on purpose, so I could probe rape the Drones.


It happened in this very game, when I was test playing before introduction.

Angels lost a base to the Drones (I was playing all five factions sequentially, with the AI playing the AI), and I immediately rushed a scout in my "new base" but next turn the Angel probes came calling and I was infiltrated, then the turn after the base got retaken.

I'd like to think that the Firaxis guys had snuck that tactic in as a piece of code, 'cos that would have been cool, but I think it was just a byproduct of the 2 factions (Drones and Angels) with their respective strengths

The Angels thereupon shot up the strength charts, so I think that prolly gave them their requisite 3 infiltrations for their techshare activation (which is what got me to thinking it might have been a planned tactic - which I'd accept if a human were playing, but not the AI)

G.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:28.
Apolyton Time is 00:28.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0445 seconds (91.21% PHP - 8.79% MySQL) with 32 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net