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cookieman
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good idea with the civil war... but i think that when you are at war and you capture someones capital city SOMETHING should happen. besides 0 corruption what purpose does a capital serve? thats why i think that when a capital is sacked the civ should go into anarchy or a civil war
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BKWM
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quote: Originally posted by cookieman
good idea with the civil war... but i think that when you are at war and you capture someones capital city SOMETHING should happen. besides 0 corruption what purpose does a capital serve? thats why i think that when a capital is sacked the civ should go into anarchy or a civil war |
I agree.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:29
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Johnmcclouds suggestion brings me to another point about CivIII (and Civs I and II) which I feel ought to be changed, and which has been brought up elsewhere!! Namely, the idea of food and food distribution. Cities which have surplus food, and an intact trade network (connection to capital, etc) should be able to both "trade" food to other cities in the empire-and should be able to trade it to other empires. Not only would this allow more city specialization (as it is in reality), it would also change military tactics. Taking out a nations capital, even for a few turns, might disrupt the supply of food in the empire (along with luxuries and strategic resources), as would cutting off a city from the capital!! Combined with Johnmccloud's excellent suggestion on food and happiness, this add much needed depth to the game, in my opinion!!
Those who don't believe it could be done should look at Spiffors? thread, where he created some excellent mock trade screens for CivIII, with food trade included!!
Yours,
The_Aussie_Lurker.
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David Murray
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I don't get it. If an aggressor captures the nation's capital, why would the people of that nation start bickering among themselves? Surely it would be more likely to make them rally together. Civil war/revolution as a consequence of unhappiness and/or propaganda on the other hand ....
Edit: I remember the effects of civil war in Civ2, when I played the wonderful WWII scenario. I captured Berlin and half of Hitler's Germany suddenly became Shaka Zulu's Zululand. A bit silly to say the least! I much preferred the effects of revolution in CTP2, where a revolting city would randomly join another civ, form one of its own or, most interestingly, join the barbarians.
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