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Panzer_Erwin
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I think the game will be more fun if you can kill peon easier in early age. There will be more action in the first 5 minutes.
The only capable villager are archer and horse archer, but they cost gold, it is hardly enough in the first 5 minute .Slingers suck even in groups of 3.
In starcraft if you get through the defense, you can kill peon like flies. Vulture raid, speed zergling, lurkers, reaver, psy storm and a lot more are good at killing their econ.
In RON, it is quite hard to kill the econ of your enemy. I am quite pissed how tough the villager is when I penetrated the defense and the villager only died in more than 5 hits
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niDe
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RoN is designed to be very rusher un-friendly. Having the outcome decided in the first 5-10 minutes isn't very fun
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Panzer_Erwin
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One upset me is you spend resource and micro to set up a raid to your enemy, try to bring his econ down. You only find out the villager is so tough. He tech up with ease while you micro like mad. And no action till gunpower age.
One of the fun thing in RTS is the action reaction to your enemy, while the tech up thing is you-do-your-own - bunsiness.
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Panzer_Erwin
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Zergling rush is in RON, the japanese heavy inf rush.
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shirleyrocks
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Chicago
Nov 2002 time: 23:29
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quote: Originally posted by Panzer_Erwin
One upset me is you spend resource and micro to set up a raid to your enemy, try to bring his econ down. You only find out the villager is so tough. |
RoN has been structured so that you don't actually need to *kill* his villagers to inflict damage. So long as they are hiding from your military units, they aren't contributing to his economy and therefore, you're gaining an advantage.
Actually killing his citizens isn't as high a priority as simply stopping them from working.
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Panzer_Erwin
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When I under a boder push in mid game by Butu, I try to make 6 horse archer+ 2 light cav to raid his econ. Try to relieve some pressure from the front. Even his econ is defenseless, the result is poor. They re just hard to kill, they just run in the cc. This limit the tactic I can use for a castle push, only choice is build your own caslte. Econ raid are just too powerless.
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PTM
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If you really want to kill off civies use the Mongols. If you practice you can get out as many as 3 stables which, if you have military level 2 will produce 9 nomads (horse archer unique units). These will seriously mess with the enemy because even if they don't kill the civies most players will ring the bell and their economy will immediately halt. Set them on patrol just out of the range of the towers and cities and add a few more as time progresses and it'll hamper the enemies growth.
If you want a more general "kill all rush" you're not going to find one, but I find the Romans are pretty good in this field. Research military quickly and put alot of men on wood. You can build a few barracks then at the all-timber cost (if you have a good inflow of timber; may require commerce 2 as well). Each barracks will give you heavy infantry. If you're fast you can get up to classical and upgrade them to legions which will do very well as a rush.
Cities have alot of hp though and if they ring the bell don't expect to finish off the enemy. But if you send in 3 or 4 legions you can destroy some farms and wood cutters camps. The city won't do a whole lot of damage against your heavily armored men but you probably won't have enough to take it, so focus on resource collection and then while they're busy fighting your men out build a city to extend your territory in his direction (I assume you're rushing someone near you, else you're stupid). If you're on a small enough map your borders should collide and then you can plop down a few more barracks right on the tips of your borders and send in some more legions to harrass them. Towers are another Roman advantage so defending your barracks on your borders should be easy, especially if your enemy is in disarray.
While they're fighting your men keep reinforcing them with the tough roman heavy infantry (which owns all forms of infantry, unlike its phalanx counterpart). If you can keep up your own economy well you should hit medieval while the fool is still struggling to hold you off and, if you're really good, you can get out a siege shop in classical and throw in some catapults.
- PTM
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