Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-Strategy&Tips > about Inca unique unit
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
31.Aug: `MOR` THIRD SEASON SIGN-UPS UNDERWAY
26.Aug: EMERGES AS THE WINNER
20.Aug: OH SO LOVABLE

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Panzer_Erwin is offline Panzer_Erwin
Settler

Jun 2003
time: 05:28
  Old Post 19-06-2003 03:06
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
about Inca unique unit Tired of ads?

After playing more than 15 games of Inca, I can tell you I won't make a single UU in all my game. The inti-clubman can do a decent job as archer and weak.

I would rather use calvary vs archer or just using archer vs archer. While because of its suck UU doesn't mean Inca is weak, it refund bounus and gold mine is so good.
You can make tons of heavy cav and archer without problem.

Signa is offline Signa
Warlord
IA, USA
Nov 2001
time: 23:28
  Old Post 20-06-2003 01:54 Visit Signa's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

Just another example of how UUs are not that big of deal in RoN, unlike Civ3. Pick your Civ from its traits, not its special units.

Panzer_Erwin is offline Panzer_Erwin
Settler

Jun 2003
time: 05:28
  Old Post 20-06-2003 13:03
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

It also said maceman strong vs mounted units but the result is disapointed. it died 1 on 1 with heavy or light cavlary.

Grond is offline Grond
Chieftain

Jun 2003
time: 05:28
  Old Post 20-06-2003 14:07
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Increase the size of your Attachments

I've gotten spanked by Incan mortars before, mainly because as soon as he reached Enlightenment he made 8 mortars. This was against the AI on Toughest, its very hard if not impossible to keep up with Inca in Technology on Toughest. I have a sneaking suspicion though that Incan mortars do extra splash.

ded_man_walkin is offline ded_man_walkin
Chieftain

May 2003
time: 05:28
  Old Post 22-06-2003 00:03
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Help yourself to an AD-FREE life

*sighs* Actually, Signa, UUs do make a difference in this game. Try sticking 15 Red Gurads against 15 Infantry, and see who wins . And other units like Katusha and Mongol archers are excpetionally deadly, to enemy troops and economy, and canpush your way into victory, VERY fast. They do not value as much as in AoK(the eles, compared with mayan bowmen, lol, still make me laugh) The thing is the UU's in RoN have a higher bonus percentage against the units that they are suppose to conquer. I also think that incas are not such a bad civ. Their mortars can whoop Infantry, or cavalry butt when intrenched or behind protection of some sort. And the clubmen do an exellent job in cutting down pikemen and javileneers(and pretty well against cavalry, when in numbers of course). And mind that in the mediaval age, a good player creates many javilneers an pikemen, to upgrade them to Arquebusiers. That's when your macemen will be out of use, because they eventually get chopped up by arquebusers. I do agree on 1 thing though, that you should pick a civ because of its traits, not its UU's. Learned that the hard way. Although some civs have both.

Signa is offline Signa
Warlord
IA, USA
Nov 2001
time: 23:28
  Old Post 22-06-2003 23:58 Visit Signa's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Remove this text

What I was saying is that while UUs have an effect in the game the traits matter a lot more. Choose for traits, not for units.

Nacht is offline Nacht
Warlord
Amsterdam
May 2002
time: 06:28
  Old Post 23-06-2003 04:38
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by ded_man_walkin
And mind that in the mediaval age, a good player creates many javilneers an pikemen, to upgrade them to Arquebusiers.

Pikemen do not upgrade to Arquebusiers. Crossbowmen upgrade to musketeers though.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:28.
Apolyton Time is 00:28.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0349 seconds (87.44% PHP - 12.56% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net