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notyoueither
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of naught
Aug 2001 time: 22:28
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To be edited by the Consuls and Ministers.
Status:
- Researching Code of Laws at 90%, done in 6 turns
- Luxury Slider at 0%
- 129 gold cash, -1 gpt
Urgent questions & tasks:
FAM: Discussions with CDG and CFC re GCA, and with GCA re CFC
FAM: Map trades
Unit movement & actions:
(orders to be supplied by MoW)
Economy:
Apolyton set to build Sword (4) - (Turn 3 of 6 scheduled)
Mingapulco building merc (2) - (Turn 4 of 5 scheduled)
Banatopia done with Sword now set to build Worker (2) - (Turn 1 of 2 scheduled)
Incensity done with Galley now set to build Barracks (10) - (Turn 1 of 10 scheduled)
Tripoli done with Merc now set to build Merc (10) - (Turn 1 of 10 scheduled) *possibly change to Barracks???
Hispanica building galley (11) - (Turn 4 of 14 scheduled)
WF:
Apolyton: 4-12-13 at start. change to 4-5-13 Mingapulco: 1-2-3-10 at start. nc
Bananatopia: 2-4-10-19 at start. change to 2-4-8-9
Incensity: 5-14-17 at start. nc
Tripoli: 2 at start. nc
Hispanica: 11 at start. nc
Workers
Worker1 'Dan' building mine (1) at Bananatopia 3 (WF #4)
Worker2 'Monkee' building mine (1) at Bananatopia 3 (WF #4)
Worker3 'panag' begin mine (6) at Incensity 4 (WF #7)
Worker4 'EVC' clearing jungle (5) at Bananatopia 1 (WF #6)
Worker5 'Dejon' clearing jungle (5) at Bananatopia 1 (WF #6)
Diplomacy:
CDG: NAP/Border treaty (to turn 109). Tech Trade in effect -- Mapmaking for Philosophy + Math. Voided if they do not get tech by 83
GCA: NAP in effect Turn 59. Tech trade in effect Map Making and Horseback Riding for Polytheism and Mysticism
CFC: NAP in effect (to Turn 83). Possible Tech Trade, discussion in the works - ?? for HBR. See turn 67 thread for details.
Comment, please, many "plans" (especially those marked with '??') are just suggestions or ideas, not decisions already made.
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Note: keypad directions used for all except in WF orders.
Discussion and basic reporting to follow. See the topped thread for comprehensive results.
Last edited by BigFree on 20-06-2003 at 04:07
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Trip
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Hunt Valley
Apr 2002 time: 00:28
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Turn 72
MOW Summary:
Our military is:
Average compared with GCA
Strong compared with CDG
Strong compared with CFC
Moving vet and elite Warriors towards Mingapulco for upgrade, and shifting all NMs which aren't currently occupied towards the center of our empire.
move E-SE-S.
NMI MerZenary remain fortified on Game.
NMII Mao remain fortified unless barbs appear.
NMIII DC remain fortified on Game.
NMIV Togas move SE.
NMV move N-NW-NW towards Game.
SI Sworsdman move NE-N-NE onto GI Galley.
WII BF move NE.
WIII Alva remain fortified in Tripoli.
WIV Theseus * move N towards Mingapulco.
WV BFW move E.
WVI Hagbart ** move NW-NW-W towards Mingapulco.
WVII WB remain fortified on hill.
WVIII NP remain fortified on mountain.
WIX PW skip turn along the coast.
WX Scourge * remain fortified in Hispanica.
WXI Hawkeye * remain fortified in Mingapulco.
WXII WWNN * move SW onto mountain, along the coast.
WXIII Steelfist * remain fortified in Bananatopia.
WXIV Grog * remain fortified in Apolyton.
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