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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Cargo helicopters mod
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Aias is offline Aias
Warlord
PURDUE USA
May 2001
time: 23:29
  Old Post 20-06-2003 07:27
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Cargo helicopters mod Increase the size of your Attachments

A while a go, someone posted a question about how to load tanks onto helicopters. I can't remember who posted the scripting, but it can be done. I think it had something to do with changing a file to read medium or something like that
At any rate, would someone remember how to do it? Also, could I make this change so that I can to it in a game that I'm presently running?

Thanks!

Glen is offline Glen
Warlord
Blackpool, England
Jun 2003
time: 05:29
  Old Post 20-06-2003 15:07 Visit Glen's homepage!
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I know just the Mod my friend,

Its called "Fix Mod" carnt remember who its by off the top of my head, but ill have a look around for it for you.

Glen is offline Glen
Warlord
Blackpool, England
Jun 2003
time: 05:29
  Old Post 20-06-2003 15:17 Visit Glen's homepage!
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OK Aias i have had a look round and you can find the fix Mod here

http://apolyton.net/dir/index.php?s...its=4164&cat=28

Its got a few things it fixs (read the readme file for more info about the mod) - and Im pretty sure it will work with your current game

- Glen

Aias is offline Aias
Warlord
PURDUE USA
May 2001
time: 23:29
  Old Post 20-06-2003 18:50
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Glen,

While I certainly appreciate the time you spent looking for the mod, that's not quite what I meant. It was a SLIC string that modified just that one thing, the cargo chopper. Perhaps I wasn't clear enough about that.

Anyone else know what I'm talking about? I think it might have been posted by Locutus or IM.

Thanks!

Glen is offline Glen
Warlord
Blackpool, England
Jun 2003
time: 05:29
  Old Post 20-06-2003 19:35 Visit Glen's homepage!
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ahhh ok, i understand, but i have no idea, as you may expect, what the answer is, as i have just printed the whole SLIC help section from this website - should be a good read for tonight.

Your welcome, sorry it wasnt what you was after tho.

Thanks
Glen

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:29
  Old Post 20-06-2003 19:44 Visit Immortal Wombat's homepage!
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I think it was Martin. eh... anyway, my game allows that already, so I'm not sure which entry precisely needs changing, I imagine it's the tank.
In units.txt, locate the UNIT_CARGO_HELICOPTER entry, and ensure that the line CanCarry: SmallLand is present near the bottom somewhere. Then find the UNIT_TANK entry, and make sure the line that begins Size: reads Size: Small, rather than med or large, or whatever it might be. Now your cargo copters should be able to load tanks.
Since all boats can carry both medium land units and small land units, it shouldn't affect anything else.

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:29
  Old Post 20-06-2003 19:48
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Aias,

Is this what you were thinking of:

quote:

In the file units.txt change the following
UNIT_TANK {
Size: Medium # RJG
This was to fix the Cargohelo carrying tanks problem.


It's from Hex's Modder's Notes (can't remember who RJG is). It will prevent Cargo Helicopters from carrying tanks if that's what you're after. If you can't load tanks into copters and you want to do this, find the XXX_units.txt of the Mod you're using and it should say 'Size:Medium' for Tanks. Change it back to 'Small'.

Edit: Cross post, IW beat me to it.

Aias is offline Aias
Warlord
PURDUE USA
May 2001
time: 23:29
  Old Post 21-06-2003 06:11
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Exactly what I was looking for! Can I change this in a game that I am presently playing?

Immortal Wombat is offline Immortal Wombat
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Dec 2000
time: 05:29
  Old Post 21-06-2003 06:21 Visit Immortal Wombat's homepage!
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Support Apolyton, buy Alpha Centauri

Probably not advisable.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:29
Post  Old Post 21-06-2003 20:53 Visit Martin Gühmann's homepage!
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quote:
Originally posted by Aias
Exactly what I was looking for! Can I change this in a game that I am presently playing?


Yes it can be done during your current game. It is just not advicable to add an additional unit or wonder, tile improvment, pop or what ever.

-Martin

Aias is offline Aias
Warlord
PURDUE USA
May 2001
time: 23:29
  Old Post 22-06-2003 01:49
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Thanks guys!

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