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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:29
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Well nuclear war is not my cup of tea. The way I try to prevent it is 1- win before they get nuckes 2- have nukes on hand so they will not be tempted 3- build SDI.
Too late for 1 and 2 now, and you are far from get the tech for SDI.
Again this is just me, but I would get ecology ASAP and slap in the metros. I would consider getting recycle as well as I do not want to be losing production from my best tiles and having to maintain a large clean up crew.
Some 20 tiles are polluted, more than half are not from nukes, so that is a decent amount of production. In huge metros, you have all tiles worked, so any tile that goes out for pollutions cost you.
At this point in the game you have to be concerned about the space race. Hammy has Superconducters already and you are researching a 0%.
The reason you are not able to bust Hammy is you do not have MA's and you only have one army.
I would have MA's before space race stuff and be sending armies of MA's to take down those cities.
Infantry and MI's in ciies and metros are hard to dislodge, but arties and MA armies will do it.
You are in good shape because the AI will not make good use of its manpower.
I do not see many mines through out the empire and that may be why you are not generating enough shields.
I looked at Kyoto and it +8 food at size 20, seems excessive.
Oh I see you have mobilization going on.
I looked at many stacks of workers, I think you have 68 and the vast majority of them are native. I like to use captured workers late in the game and get rid of native workers. The half speed is not a concern as I use twice as many, but 50 workers is a lot of up keep in a tight game like this one.
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Killazer
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What happend was I was actually slightly behind Babylonians which were going heavy into the nuke branch of the tree in tech so I raced through to get ICBMs so I can nuke him back. The queues need to be changed to mass ICBMS. A few of my large cities got nuked but I have so many of them im still fine at this point.
Me and Babs have been at war for quite a while, I had many more tanks and multiple beach-heads most of which got crsuhed except for the large one since my transports were closer and I could bring in reinforcements faster but ya I need to get through to MA now but even still conventional war will be hard because we both have hundreds of units. I think thers quite a bit of war weariness in my empre as well. Switch to communism was necessary cuz of the size of the empire and war weariness.
A massive MA buildup on the SE end of the Bab landmass and a very, very large scale combined nuke/conventional attack will probably do the trick but it will be massive lol.
The game is very winnable but its an interesting close race.
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dexters
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Vancouver, Canada
Nov 2001 time: 05:29
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Several things here. Babs aren't tough. They've got lots of units, but so do you. They have barely any tanks, they have only 14 fighters. They have no offensive units other than Mech Inf. Your got enough bombers in your beachead to overwhelm their fighter fleet. Just send in your fighters in bombing runs first to absord whatever airsupport they have and move in the bombers.
You're researching at 0% Why? Get to Synth Fiber, get modern Armor. By the time you get ecolology in 39 turns, your infrastructuve may already have been nuked to hell.
You have 3 luxuries, Babs have the rest I assume. Big advantage for Hammy there.
You have 66 pieces of artilerry, why do i see a piddly little detachment hidden inside a backline city in your beach head?
While you wait to get MA use your artys.
As I've said, Babs have no offensive forces. Get a stack of 10 Mech Inf, pair it up for 30 artys and just push in and keep reinforcing your Mech Inf stack. If they get smart and decide to nuke it, let them. They'd be nuking near their own cities and do your job for you.
Edit: You've got a nice fleet of ships parked next to Babylon. Why aren't your bombing the roads to isolate the capital? Granted Babs are not importing anything, but i usually go for the roads first even if the empire is toally self sufficient. Your bombers are about twice as accurate bombing roads as it is bombing the city.
Last edited by dexters on 21-06-2003 at 08:47
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