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Wooglin
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Might just be me ('Ploy has been doing wierd things with me lately) but I don't get an image.
-Woog
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Wooglin
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Got it now.
-Woog
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Wooglin
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Stay right where we are.
-Woog
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Wooglin
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BF, I think that you pulled in your first sucker. Good work.
Edit: That's two.
-Woog
Last edited by Wooglin on 21-06-2003 at 11:39
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BigFree

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Acampo, CA
Oct 1999 time: 21:29
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I have made a web page for our team. I'm 100% sure how to use it, but I'm trying out new things. Do not laugh, it is not very Sunshiny! 
Team Sunshines Web Page
You might want to book mark that page now for future reference.
Also we are using our chat channels again. The information on how to join the channels in in the "Welcome" Thread. The password is "MrHappyPants." Try to pop in when you are browsing Poly, I'm usually in there along with ET, Trip, Togas, and I've even seen Woog, IIRC. 
I will try to keep as many screen shots on my web page as possible.
Do people think it's a good idea to post the save there as well?
Anyways, I will post the pics here that I have on my web page.
The moves ET and I decided on are apparent. Except maybe the move to the flood plains.
I will copy an excerpt from our chat here:
quote:
[23:35] E_T> move worker 2
[23:36] BigFree> 2?
[23:36] E_T> to the Flood Plains
[23:36] BigFree> why, to irrigate?
[23:36] E_T> we are getting the trade from the river right now
[23:36] E_T> Irrigate to get faster growth
[23:37] E_T> beinf on a river, you want to Irrigate first then road
[23:37] E_T> now, follow me on this
[23:37] BigFree> but we will work the shielded tile first?
[23:37] E_T> we are non-industrious so irrigation is 4 turns
[23:38] BigFree> right
[23:38] E_T> We have the city work #2 for the next 5 turns to get that warrior built
[23:38] E_T> at that time, the worker will have finished the move and irrigation of #5
[23:39] E_T> we switch to #5 and get the faster growth for the next pop point, it just delays the next warrior, but by just a bit
[23:40] BigFree> ok, sounds good
[23:40] E_T> We also need to start researching Pottery for a granary
[23:40] BigFree> yes, I wholeheartedly agree!
[23:40] E_T> and make the % at 100 %
[23:41] BigFree> To bad we dont know who are neighbors are, they may have it already
[23:41] BigFree> some times I choose a tech that I'm sure no one has
[23:42] BigFree> Its a gamble though
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We are going to work the shielded tile for five turns to buil the warrior, then we will switch the WF to work the irrigated flood plain, to gain the food bonus. Our second build will be another warrior, then likely either another warrior or a granery. We will have to discuss.
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BigFree

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Acampo, CA
Oct 1999 time: 21:29
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I've found that everyone always wants to move in a South direction for our first explorations.
I want to move North, into the hills with our first warrior. And East with our second.
I would like to build 5 warriors in a row if we stumble upon any huts with our first warrior (indicates huts are present), othre wise only 3, then the Granery. With 3 warriors, 2 explore, 1 stays home. With 5 warriors, 4 explore, 1 stays home. Huts are the biggest advantages in the early game. If they are present, I want to find the most. The finding of our neighbors for tech deals is also very high on the list. With more scouts, we can have more contacts and cross trade techs with contacts.
Being that this is a 'local' game, we can count on plenty of easy going trading early on.
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Nuclear Winter
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I like the flood plains.... enough room to plant and grow our little... eh...hmm... plants...
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All times are GMT. The time now is 05:29. Apolyton Time is 00:29. |
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