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pcelella is offline pcelella
Settler

Jun 2003
time: 05:29
  Old Post 21-06-2003 21:04
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Coinage with Ancient Modset Suffering from ads?

Still playing the old version of the ancients modset (can't yet get a copy of the revised version to unpack), and my civilization has recently discovered Coinage. Shouldn't this allow me to select coinage as something to buildup the treasury with gold? You can do this in the standard game, but I haven't yet been able to figure out where/if it can be done with the ancients modset. Is this intentional?

If you could never select coinage, it problem is that every city must always be building something. If the design intent is not to allow savings in ancient times, wouldn't it be better to allow a selection that says build nothing, instead of forcing a player to keep building military units or settlers that aren't needed but consume resources?

geeslaka is offline geeslaka
Prince
of the purple hand
Jun 2003
time: 22:29
  Old Post 23-06-2003 22:17
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Got spare money?

There is a way to effectively be building coinage in a city. Tell the city to build some useless improvement, such as Granary. Then, as soon as the useless improvement is done, sell it. This achieves the same effect as building coinage but is more tedious.

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