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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-Strategy&Tips > Tank Hunters and Tank Destryers
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ded_man_walkin is offline ded_man_walkin
Chieftain

May 2003
time: 05:29
  Old Post 22-06-2003 01:01
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Tank Hunters and Tank Destryers Support Apolyton, buy Galactic Civilizations

When I went to Ronalliance.com it said that thr Romans had a tank hunter/tanks destryer units in the industrial and modern age. What are these units, and how come Romans dont have them? if they even exist pelase tell me what civ has them.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:29
  Old Post 22-06-2003 04:31
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From what I've read on the forums, they were beta units that were removed for balancing purposes.

deadfuse is offline deadfuse
Settler

May 2003
time: 05:29
  Old Post 22-06-2003 19:12
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The Maya have a special heavy infantry unit in Modern/Informational that has a bonus against tanks. They tear through them.

Signa is offline Signa
Warlord
IA, USA
Nov 2001
time: 23:29
  Old Post 24-06-2003 06:20 Visit Signa's homepage!
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I wish they still had those...

It's not like UU are a massive balance issue, and the Romans got shorthanded anyways with just 3UUs as of now... I hope they return in an XP...

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:29
  Old Post 25-06-2003 02:33
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Having tanks is always better than tank destroyers. Tanks have a rotating turret, while tank destroyers have very limited aiming ability without turning the whole vehicle. Makes them primarily a Defensive weapon. Their historical use is to be a mobile, survivable anti-tank weapon. You would rarely have whole units of them.

On the scale of RoN of course (operational/strategic), even the tanks do not rotate their turrets, since the prefer to have their fronts to the enemy.

ded_man_walkin is offline ded_man_walkin
Chieftain

May 2003
time: 05:29
  Old Post 26-06-2003 21:14
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yeah well historically, but I have seen ron allience Show them as if they were like armored cars, but with big guns, which do turn by the way

ded_man_walkin is offline ded_man_walkin
Chieftain

May 2003
time: 05:29
  Old Post 26-06-2003 21:15
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ps. They were supposed t have zeppelins in the industrial

Signa is offline Signa
Warlord
IA, USA
Nov 2001
time: 23:29
  Old Post 27-06-2003 00:02 Visit Signa's homepage!
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Yeah... that irked me a little too...

Lord Sun Ce is offline Lord Sun Ce
Settler
Georgia
Jun 2003
time: 00:29
  Old Post 29-06-2003 21:04
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Yeah, they should add in the zeppelin. And add in more UU's. I love to play with Inca & Romans, but their UU's basically suck. So, please, Big Huge Games, give me more UU'S!!!

Signa is offline Signa
Warlord
IA, USA
Nov 2001
time: 23:29
  Old Post 29-06-2003 23:16 Visit Signa's homepage!
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I'm sure a few nations will get 2 or 3 in an XP and almost all getting 1 (WHERE IS MY T-34 tank for the Russians! I wanted to fight Tigers VS T-34 but no luck...)

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:29
  Old Post 01-07-2003 12:08
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Actually the Mayan Recoilless Gun unit has the same basic bazooka advantage vs. tanks, but it also gets that advantage vs. all types of vehicals (seige and light cav included).

Scot_free is offline Scot_free
Chieftain

Jan 2003
time: 21:29
  Old Post 01-07-2003 12:50
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Tank Destroyers/Tank Killers were removed because their name was misleading (I don't know why they didn't just change the name); they were replacements for the Armored Car/Armored Scout Car, which are not counters to the Tanks and were never meant to be.

Signa is offline Signa
Warlord
IA, USA
Nov 2001
time: 23:29
  Old Post 01-07-2003 22:25 Visit Signa's homepage!
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I though that the TK/TD was ment to be on a even keel with Tanks, unlike regular Armored Cars which are weak to tanks.

Scot_free is offline Scot_free
Chieftain

Jan 2003
time: 21:29
  Old Post 02-07-2003 02:40
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Well, whatever the case was; I know that the Tank Killers/Destroyers were very weak against tanks and were basically just like the units they replaced (Amored Cars). (I played the Beta, and they were in it). If they had renamed the units but kept them in, it could've worked, but they decided to take them out. (I dunno: Citizen Killer/Destroyer sounds kinda dumb; though Artillery Hunter/Destroyer kinda sounds cool).

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:29
  Old Post 02-07-2003 03:15
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quote:
... though Artillery Hunter/Destroyer kinda sounds cool

That's IT!!! They need a special counter-battery fire type of artillery that automatically locates and targets enemy artillery!
What the MLRS specializes in IRL.

Signa is offline Signa
Warlord
IA, USA
Nov 2001
time: 23:29
  Old Post 02-07-2003 03:23 Visit Signa's homepage!
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Counterbattery arty is simple arty that has longer range than others so it can hit them. Having two ranges of arty in RoN would just be too much micro.

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