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Katalyst54
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i had a idea for the INCA.
since the terra cotta army has no bonuses and all it does is create free troops, then if you are the INCA, if you build it put a rally at your opponents base. heres why:
1. INCA can get a reward for a death, so if you send free troops ( likely they will die ), you can get a profit.
2. While you keep sending troops the opponent will get frustrated from all of your attacks and wont attack you thinking that they wont be prepared enough.
It might sound confusing but think about it.
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niDe
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I just tested it out in the scenario, you get 10 food and 10 timber for each troop the dies.
I also dicovered if you have 2 troops, when one dies it gives you 11 food and timber, and 12 food and timber if you have 3 troops...so it seems it is 10f, 10l + (1f, 1l *number of other troops on battlefield)
cool
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UndyingFlame
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Good to know
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AKoH_Grenor
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The formular is wrong. The refund is based on the price u would have to pay for the same unit @ the moment when the unit died. So u won't get more benefit when the max of +225% prize is reached. So u won't get more than 65% of the units base costs refunded at any time( u will get 65% if the prizelimit is reached)..
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Ctulu
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Ancient Underwater Base
May 2003 time: 06:29
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It's an Idea, but a good 1??? I doubt it! units cost far more then the refund you get as Inca! And as in any RTS, one is strong in numbers so why waste off valuable *free* units? It seems better to get the refund with a good organized attack, for the sustained casualties. But hey have it your way!
And why botter to send these troops to an enemy camp if its just for a refund? Just *delete* them yourself!
I would only do this strategy as Inca if i'm realy desperate, and then yet I wouldn't love to do it!
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Ctulu
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Ancient Underwater Base
May 2003 time: 06:29
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I know you meant only for Inca, I play them myself
You think that sending 1 unit will kill some units of an enemy, without taking in account attrition or some garrizoned city/tower/fortress???? that is foolish!
By the time you could build terra cota my defences would be so thight, that unit would perish in seconds
If your opponent fought of a big organized attack, he would have suffered, but more then you because you got the refund, so you could strike again faster then him, especially if you hit his economy first! normaly he would have garrizoned some citizen's in the line of fire, so your own economy was growing faster at the same time as well!
and if an opponent kept sending units 1 by 1 I wouldt doubt his strategic capacities and charge myself.
every 30 secs charging a unit to his death for only a mear 10f/10t seems a total waist to me, compared to your army that would grow in larger numbers then his thanks to terra cota. 30 seconds also takes too damn long for such a small bonus.
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Tebriel
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At the very least, mass them and send them to their death in the hopes of doing more than making them repaint their tanks.
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