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Finarfin is offline Finarfin
Chieftain

May 2003
time: 05:29
  Old Post 24-06-2003 01:06
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Rate of Fire Got spare money?

What does the Rate of Fire value mean in a Civ 3's unit stats? I thought it was how many times the unit could fire in one turn but that doesn't seem to be the case.

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:29
  Old Post 24-06-2003 01:25
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Re: Rate of Fire Get a bigger avatar today!

quote:
Originally posted by Finarfin
What does the Rate of Fire value mean in a Civ 3's unit stats? I thought it was how many times the unit could fire in one turn but that doesn't seem to be the case.

It is the case, but when you are attacking a unit not all of those shots will land and knock off a hit point. The same calculation for battle drives the bombard unit ability. If the RNG result would indicate a hit against the defending unit then it takes away a hit point, but if it indicates a hit against the bombard unit it is disregarded.

Finarfin is offline Finarfin
Chieftain

May 2003
time: 05:29
  Old Post 24-06-2003 01:27
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Lose 30 kilos (of popups)

So does this mean then that if the Rate of Fire is 2, I still only make one bombard attack but could possibly do 2 points of damage?

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:29
  Old Post 24-06-2003 01:42
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Get a bigger avatar today!

Correct.

bobbo008 is offline bobbo008
Prince
The Wisconsonian Empire
Dec 2002
time: 23:29
  Old Post 24-06-2003 11:41
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what does it mean when a bombard unit becomes a veteran?

Dr. A. Cula is offline Dr. A. Cula
Warlord

Nov 2002
time: 07:29
  Old Post 24-06-2003 13:30
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Enter the AD-FREE zone

quote:
Originally posted by bobbo008
what does it mean when a bombard unit becomes a veteran?


It killed it's target. You can only see that if you mod the game for lethal borbardment.

bobbo008 is offline bobbo008
Prince
The Wisconsonian Empire
Dec 2002
time: 23:29
  Old Post 25-06-2003 05:31
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"It killed it's target. You can only see that if you mod the game for lethal borbardment."

yessir (or yes'm), so it doesn't make it more powerful or add any performance difference?

johncmcleod is offline johncmcleod
Prince
Coeur d'Alene, ID, USA
Jan 2002
time: 21:29
  Old Post 25-06-2003 07:07 Visit johncmcleod's homepage!
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It should be like regular units. When they get 'promoted' they don't fight better they just get the extra hitpoint which makes them harder to kill.

Finarfin is offline Finarfin
Chieftain

May 2003
time: 05:29
  Old Post 25-06-2003 18:54
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Considering there are two types of bombardment units, I'm not sure I'm following the recent posts. Units like catapults and cannon don't have hit points anyway so what would be the use of them becoming veterans? And units like Destroyers don't need to kill through bombardment to become Veterans. What am I missing here?

bobbo008 is offline bobbo008
Prince
The Wisconsonian Empire
Dec 2002
time: 23:29
  Old Post 25-06-2003 22:27
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Tired of ads?

"It should be like regular units. When they get 'promoted' they don't fight better they just get the extra hitpoint which makes them harder to kill."

but bombard units don't have hitpoints. they are protected, or taken over...

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:29
  Old Post 26-06-2003 12:18
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Inflate your Upload Space

" so it doesn't make it more powerful or add any performance difference?"


No. The only difference is that it can create a GL if promoted to elite.

bobbo008 is offline bobbo008
Prince
The Wisconsonian Empire
Dec 2002
time: 23:29
  Old Post 27-06-2003 00:16
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lol, so theoretically some fuse lighter could inspire a city to invent the internet in a year?

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:29
  Old Post 28-06-2003 07:25
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quote:
Originally posted by bobbo008
lol, so theoretically some fuse lighter could inspire a city to invent the internet in a year?


It appears to be so........

(it should be noted that firaxis did not intend for artillery to have lethal bombardment)

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