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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Mohammed Al-Sahaf > Arrrrggggh start location is in
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OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:29
  Old Post 24-06-2003 16:19
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#1 Report this post to a moderator
Arrrrggggh start location is in Help yourself to an AD-FREE life

The chieftan save was sent to us just to show ius our start and it's not very good!!!

On a river but... alot of desert. Should we build where we are now we would have 8 floodplains, 9 desert, 1 plains and 3 hills in the 21 tiles radius.

We could have decent growth but thats almost no production.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:29
  Old Post 24-06-2003 23:06 Visit Dis's homepage!
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Increase the size of your Attachments

no specials?

It wouldn't be bad if we had some kind of special on the hills.

Krakan is offline Krakan
Chieftain

Jan 2003
time: 05:29
  Old Post 24-06-2003 23:39
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Get a bigger avatar today!

I guess we could build where we start and use it to pump out settlers quick. The desert will give us 2 shields per turn if we mine them, not great, but not devastating. The floodplains will make growth really good though. But every other tile will need a mine to keep growth from outstripping production.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:29
  Old Post 25-06-2003 01:49 Visit Dis's homepage!
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Avatar Enlargement: We've got the solution

can we get two shields from desert in despotism?

we won't get much out of the hills unless they have specials on them.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:29
  Old Post 25-06-2003 22:21
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Avatar Enlargement: We've got the solution

Panzer if you're reading this whats with the start location? I'm mean yeah flood plains but we won't have a unit built for 10 turns. We just better have a load of lux and iron and horses nearby?????

Im fact you should tell us some stuff about the map to even things out.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:29
  Old Post 25-06-2003 23:54
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quote:
Originally posted by OPD
Panzer if you're reading this whats with the start location? I'm mean yeah flood plains but we won't have a unit built for 10 turns. We just better have a load of lux and iron and horses nearby?????

Im fact you should tell us some stuff about the map to even things out.


You'll find out soon enough

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:29
  Old Post 08-07-2003 14:35
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Enter the AD-FREE zone

When I played the Chinese in the main RP Team internal PBEM game a few months back, Beijing and my second city were both on a massive floodplain. Despite the rest of my territory being mostly jungle, I was whipping *ss against E_T and Togas Ninot was doing better, but he started with 2 settlers with a starting city location of 3 cows and tons of land behind his chokepoint where he could keep E_T out

Regardless, the thing to do is to make your floodplain cities if your capital is there into a settler factory... you can REX like mad from a flood plain if you play your cards right.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:29
  Old Post 08-07-2003 17:19
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#8 Report this post to a moderator
Tired of ads?

I'm playing one of those at GS against FP, Sir Ralph and NBarclay

Yeah we should be able to grow quick enough it's just the productin that going to hold us back.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:29
  Old Post 08-07-2003 18:11
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Production will not hold us back if we build mines on the wheat and the hills (in that order). I'll explain in my plan thread, but those two mines should cover us pretty easily for the first 30 turns of the game or so.

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:29
  Old Post 08-07-2003 18:56
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Lose 30 kilos (of popups)

And with all those flood plains we can probably rex like crazy without a granary.

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