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Your Favorite Settings/Rules (Time out:0 days after 24-06-2003, 21:12)
Difficulty - King
Emperor
Deity
Single Production
Double Production
Single Movement
Double Movement
Barbarians - Villages Only
Roving Bands
Restless Tribes
Raging Hordes
Size Map - Small
Medium
Large
Single Land Mass
Lots of Islands
With AI's
Without AI's
No Bribing Cities
No Bribing Units
No Alliances
No Tech Trading
Rules Text Changes Included - post what you use
Banana's... or post anything else you like
View Results [Edit Poll (moderators only)]
Author
Thread   
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War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:29
  Old Post 27-06-2003 08:19
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#31 Report this post to a moderator
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i saw too many games end b/c of simul movement.....don't use it anymore, i just play with fast peeps

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 27-06-2003 17:21
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#32 Report this post to a moderator
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Yep, fast people with fast connections.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:29
  Old Post 27-06-2003 18:48
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#33 Report this post to a moderator
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i can't believe dial up is still in use...but then again, i live in the city.......

must be the country folk

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 27-06-2003 18:55
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#34 Report this post to a moderator
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Looking at the results, two things surprise me.
One, all the deity selections. Reading in the thread made be believe that a lot of people played at a lower difficulty level.
Two, all the villages only people. Didn't know that many people were afraid of barbs.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:29
  Old Post 27-06-2003 19:02
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#35 Report this post to a moderator
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alot of wimps...what surprises me is the amount of wimps playing on deity....

figured all deity players were ragers toooooo

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 27-06-2003 19:14
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#36 Report this post to a moderator
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villages only+large maps= boring settler spitting contests.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:29
  Old Post 27-06-2003 19:29 Visit Alexander's Horse's homepage!
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#37 Report this post to a moderator
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I play small maps - we got rid of barbs because whilist we liked the cash it tended to unbalance the game. Someone would be in a barb hell or conversely raking in the cash.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:29
  Old Post 27-06-2003 19:31
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#38 Report this post to a moderator
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its my belief that the game gives you the ingredients..and you just have to plant the seeds properly

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 27-06-2003 19:58
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#39 Report this post to a moderator
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Yeah, but it's a trade off. You build better defense/offense to handle barbs and you get more kings. The only problem is when you build up and then don't get them. In the mean time, war has spit out 16 more settlers.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:29
  Old Post 27-06-2003 20:02 Visit Alexander's Horse's homepage!
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The other advantage of not having barbs is people don't defend their cities as well - which creates opening for warmongers like me.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 27-06-2003 20:04
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When I spend the extra resources to defend, it's nice that if other people don't they might pay the piper.
I rarely lose a city to barbs.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:29
  Old Post 27-06-2003 20:38 Visit Alexander's Horse's homepage!
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and you play 2x.............

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:29
  Old Post 27-06-2003 20:38 Visit Alexander's Horse's homepage!
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and you play 2x.............

Makeo is offline Makeo
King
Reading, UK
Jan 1970
time: 22:29
  Old Post 27-06-2003 20:44 Visit Makeo's homepage!
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it is my belief that in 1x1x barbs can totally unbalance the game. if you get early barbs, say archers they can mess your civ up pretty good.

in 2x its easy to control barbs because you can just spit out the units.

1x1x you actually have to account for every tiny shield you get. scrounge those shields.

it gets said all the time but 1x and 2x games are very disimilar

Makeo is offline Makeo
King
Reading, UK
Jan 1970
time: 22:29
  Old Post 27-06-2003 20:45 Visit Makeo's homepage!
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interesting that only 3 people have chosen double production

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 27-06-2003 20:48
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#46 Report this post to a moderator
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Yes, they are disimilar, but you still can't afford to lose an early city in either. But I think huts have a bigger impact than barbs in 1x. I like playing with both regardless of the settings.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:29
  Old Post 27-06-2003 21:08
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#47 Report this post to a moderator
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AH, when i play with Rah i play x2...when i play others i play x1....so ..... bleh.......

they are different games, so is x2 move....

so is not attacking till armour so are larger maps...


x1 barbs are no differnt than single player mode.....just attack out...pure and simple and take your lumps when it doesnt' work, and count your blessings when it does or when you get kings..

med maps with villages...sigh...set, set , set , set , set,....for 4000 years......

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 27-06-2003 22:48
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#48 Report this post to a moderator
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Well, since we are unfortunate to play mostly 1 night stands, 2x prod at least keeps things exciting. If I was in more long term games, 1x would be more attractive.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:29
  Old Post 28-06-2003 01:14
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#49 Report this post to a moderator
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yup, x2 unbalances the game, but its more enjoyable...kinda like a nice little hottie, good for the night and you can move on to the next one

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 28-06-2003 02:28
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#50 Report this post to a moderator
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My memory of those types of things are gone. Please rephrase it using a golf analogy.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:29
  Old Post 28-06-2003 02:34
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uh...... due to my lacking golf game, i cannot compute

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 29-06-2003 04:29
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Try a baseball analogy.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:29
  Old Post 29-06-2003 08:44 Visit Alexander's Horse's homepage!
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#53 Report this post to a moderator
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quote:
Originally posted by War4ever
med maps with villages...sigh...set, set , set , set , set,....for 4000 years......


Stick to your knitting War - I never play medium map - I agree those games are boring and slow, especially if you throw in stupid game slowing rules like no tech trading.

I play small map archi which puts land at a real premium - allowing 10 cities per player max. Barb hotspots on those maps at 1x can really unbalance play.

SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:29
  Old Post 29-06-2003 18:28 Visit SlowThinker's homepage!
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#54 Report this post to a moderator
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huts-no huts is missing...

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:29
  Old Post 30-06-2003 10:13
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yes AH i guess they can.......i suppose when you find a hotspot you have to shuffle the troops and use them to your advantage...

do you allow LH in your games...

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:29
  Old Post 30-06-2003 11:08 Visit Alexander's Horse's homepage!
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#56 Report this post to a moderator
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any wonders - no GW if duelling

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 30-06-2003 17:47
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LH is way to important on Island worlds. But all the difference preferences and setups are why we're still playing this game.

Makeo is offline Makeo
King
Reading, UK
Jan 1970
time: 22:29
  Old Post 30-06-2003 18:01 Visit Makeo's homepage!
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#58 Report this post to a moderator
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lighthouse is my number one priority wonder in duels or games where i expect a lot of early warfare. its the best defence you can have against aggresive civs.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:29
  Old Post 01-07-2003 07:00 Visit Alexander's Horse's homepage!
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#59 Report this post to a moderator
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I certainly had fun using magellans against you.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:29
  Old Post 01-07-2003 11:41
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LH is a great early wonder on water maps, but magellans is the true crown

 
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