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Togas
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California
Jun 2002 time: 21:29
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This is the Wisdom of the Sunshine People!
I, as the Voice of Sunshine, have started this thread to help us focus on our philosophy and our strategy for this game. I ask all of the wisemen of the Sunshine People to join in and contribute your wisdom in this thread.
Our first question must be to ponder what it truely means to be Sunshine. What is our team truely about? How can we channel that theme into a success for our people? How can we best portray our theme to others?
I believe that the meaning of TEAM SUNSHINE is this: We personify goodness, happiness, growth, freedom, love, and friendship.
These are some of the beliefs I think we should hold:
We abhor darkness, hatred, destruction, discord, and hostility.
We should actively seek to be friends with all nations we meet, even the obviously mean ones. We should never threaten or bully anyone. We should not lie, play deceptive games, or betray other nations.
We should stay out of wars whenever possible and should only start wars when the GREATER GOOD of the world and our people is at stake.
We should actively seek to grow, expand, and fill up as much land as possible so that our people have room to be free and so that we may have AS MANY SUNSHINE PEOPLE AS POSSIBLE living in freedom and harmony under our benevolent guidance.
Happiness is important, so our nation should seek out luxuries whenever possible.
We will aim to win via Spaceship, Culture, Score, or Diplomacy. We will not seek to conquer the world and need to feel a pull to conquer our neighbors to win.
We should always say positive and friendly things in public. We must show a sunny disposition at all times.
--
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BigFurryMonster
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EMPEROR of Cats
Feb 2002 time: 06:29
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Agreed about the sunny and friendly (etc.) part. We'll be the ultimate builder team. But the question is: what happens if we are threatened, or attacked?
Let's let the world know that we're builders and traders, so they don't perceive us as any kind of threat, but, at the same time, don't let them perceive us as lunch.
Another thing: with so much "goodness" around, if we can gain the trust of other civs, maybe we can be a little more creative in this game than normal. Ideas I have:
- Create a "training field": we declare (with their approval) war on another team and then send each other some warriors to train higher units, thus increasing the chances for generating GLs.
- Share demographic information to better know the state of the world.
- Hire workers from industrious civs.
- Co-ordinate units from different civs in pairs to scare away potential attackers.
In short, any idea based on the complete trust between two civs would qualify here.
Last edited by BigFurryMonster on 25-06-2003 at 14:36
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Togas
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California
Jun 2002 time: 21:29
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We once discussed this option with Legoland ... renting some of their Industrious workers. Never actually happened but it's actually not a bad idea.
Our team is not going to be the secretive, hidden, suspicious type. We're going to end up trading WMs with our neighbors, and we won't have any secret military build-up to hide ... allowing a stack of 4-6 Industrious workers to build a road or irrigation system for us for profit is an excellent way to gain trust, get needed improvements, and while the owner nation has their workers in our territory, we'll be certain they won't attack us.
Furthermore, we're not Industrious, we're going to be using our Pop for city building, not worker armies. Getting our land improved is going to be a challange, indeed.
--Togas
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