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georges bonbon
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quote: Originally posted by Darth Balrog
I'm not communist, or for monarchy for sure, but sometimes CIV looks like an advertising for USA democracy...
Don't you? |
I do not agree with you at all.
Whatever mapsize you are playing on, big empires only produce under communist rule.
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M. le Comte
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Last Aristocrat in Paris
Aug 2001 time: 06:29
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quote: Originally posted by Darth Balrog
..., but sometimes CIV looks like an advertising for USA democracy...
Don't you? |
I always wondered whether the programmers had no kwnowledge at all in politics or whether they just had choosen politically correctness.
Probably both.
They all mix together.
They call "governments type" things so much different as communism and monarchy. Communism is an ideology, monarchy is a government where the state's leader is one man, for is entire life, and often with hereditarian rules. For example, you can have a democratic monarchy (UK) or a communist one (North Corea).
And of course, in civ, democracy must be economicaly liberal, communism is always a sovietic "stalinist" government, there is no fascist despotism, etc.
I am not communist neither. I don't think at all that sovietism is a solution, neither enlighted despotism and so on...
I just say this because I am not sure every one can get the nuances of what I have written.
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Azeem
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I modded the governments a bit to be more sensible. There is NO "communism" but rather, I had it divided into "Bolshevism" (which evolved into "Stalinism" in the Soviet Union and then "Maoism" in China) and "Democratic Socialism".
The government system really lacks depth and is over-simplified. If I can get a decent graphics program, I would mod the governments further so they can each have unique "edicts" and buildings.
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ktaek
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The bad naming is because the 2 major real world models for what govts they were using called themselves those names, even though they had little to do with the actual principles.
A true democracy would work feasibly only for small states. In Washington state we have what could be called a democracy since citizens vote on major bills, not the legislature. Even for just washington it's a nightmare.
A true communist state, well i have no idea what that would be like on a nation scale.
Since Civ3 is more about history and less about theory (for that go play Alpha Centauri), those names get associated with their HISTORICAL examples vs their THEORETICAL examples.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:29
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Ummm, actually Panag, he said Democratic Socialist-which is VERY different from a Social Democracy!! There are NO truly Democratic socialist governments that I am aware of, though the local governments of some left-leaning nations do fit that mould!! Social Democracies, on the other hand, tend to be identified by a Centre-left government, usually as a coalition! They also can be identified by their "High-Tax, High-spending" policies! Most Central and Northern European governments fit into this mould-eg Sweden, Norway and Germany!
Hope this helps, Panag.
Yours,
The_Aussie_Lurker.
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cronos_qc
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Québec City
Nov 2002 time: 00:29
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Hi
Canada can be fit under Social Democracy (free health care, social assistance, strong central government, higher taxes.... )
Here there is a strong social-democracy tradition, maybe all political party in Canada, are left-centrism or right-centrism... we do not have real right-wing or left-wing political party...
It has been say before, but, I will suggest that some aspect of your government can change after doing some action or taken some decision, your government evolving not by clicking on the Revolution button but when taken some decision...
We can separate Government, by having an Economic and Political aspect of our government. If we do not want this too complex, we just have to add an Economic aspect and a Political Aspect for your government in Civilization(4?)... I think it will be quite simple and better...
see ya
Dom,
Last edited by cronos_qc on 27-06-2003 at 22:53
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ktaek
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quote:
We can separate Government, by having an Economic and Political aspect of our government.
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Alpha Centauri did something very similar, they had 4(?) separate aspects to your government and you could research and choose which mix of 4 aspects. It was awesome.
But i think someone else said it best, Civ3 is mainly about replaying history not inventing the future. So those govts that never really came about (such as a true socialism) aren't in the game.
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Azeem
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How is my playing as the Iroquois conquering all of America "replaying history"? This game absolutely IS "inventing the future" because you're supposed to "recreate" and "alter" the course of history.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:29
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quote: Originally posted by The_Aussie_Lurker
Ummm, actually Panag, he said Democratic Socialist-which is VERY different from a Social Democracy!! There are NO truly Democratic socialist governments that I am aware of, though the local governments of some left-leaning nations do fit that mould!! Social Democracies, on the other hand, tend to be identified by a Centre-left government, usually as a coalition! They also can be identified by their "High-Tax, High-spending" policies! Most Central and Northern European governments fit into this mould-eg Sweden, Norway and Germany!
Hope this helps, Panag.
Yours,
The_Aussie_Lurker. |
hi ,
it does not matter what he said , there aint a single country that comes close to it , ......
have a nice day
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GePap
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of the Big Apple
Nov 2001 time: 23:29
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quote: Originally posted by Chilean President
In C3C they are going to include more governments but I think that the ones included in the mod Double your Pleasure (by Kal-el) were very good and should be a must in the next XP.
Facism, Federal Republic, Absolut Monarchy, Chiefdom, Social Democracy, etc...
they should add also the parliamentarian monarchy and the parliamentarian democracy, used commonly in Europe. |
There is basically no difference in how the last two work, and what thier effects could be, not on trade, porduction, espionage, drafting, or anything else. The biggets porblem in civ is that "government" comes to also include values and economic systems, as if those two were inseperable form a form of government, which is not true.
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:29
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iiuc some of the inspiration for the Civ2 political system is from Francis Fukayamas "The end of history and the last man" a Hegelian work that posits late capitalist democracy as the culmination of history (dont ask me why, go read the book if youre interested) This would match the Hegelian view that Reynolds (an undergrad Phil major, IIUC) designed into the game, in which despotism, monarchy, democracy etc are not opposites, but stages which dialectically evolve into each other - the earlier stage is necessary for the later stage, and the later stage is the solution to the contradictions presented by the earlier stage. Republic and monarchy represent two alternate paths to Demo, and Commie and fundie represent alternate responses to particular historical conditions, which are both however beaten by the most fully developed Demos. Commie must be included, as the last great ideological battle is that of leninism against capitalist demo. Fundie is in as this is discussed by Fukayama as a potenial rival to demo, but one he expects to lose. Fascism is not included - post-1945 right wing despotisms are seen by Fukiyama as having no real ideology - real fascism, 1922 to 1945 is to short an episode. Social democracy is not included, because Fukiyamas view of capitalist democracy is broad - youre still a capitalist democracy with nationalized healthcare, high taxes, etc. Those are "details" - again see the book.
Civ2 uses historical govt types for the historical atmosphere, and to play out the above historical narrative. SMAC is a sci-fi game, where different combos seemed more appropriate. IIUC there are gameplay problems with them in SMAC though - they add to the complexity of a very complex game - with problems for mass appeal and also for the AI.
I havent played Civ 3, but my sense is they no longer have the philosophical orientation Brian had.
For more on philosophy and Civ2, see my column, Civ2's Hegelian tech tree. I dont know SMAC well enough yet to discuss its philosophical issues, but clearly Brian was having philosophy fun in that game.
Last edited by lord of the mark on 03-07-2003 at 00:02
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:29
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quote: Originally posted by GePap
There is basically no difference in how the last two work, and what thier effects could be, not on trade, porduction, espionage, drafting, or anything else. The biggets porblem in civ is that "government" comes to also include values and economic systems, as if those two were inseperable form a form of government, which is not true. |
i think to fukiyama, they are inseperable. You cant have democracy without the private space made possible by private property and freedom to contract (note that capitalism is seen broadly - a well developed welfare state, progressive taxation, some govt ownership of the means of production, etc are still possible within a broadly capitalist economy) And fully developed industrial capitalism is NOT possible in the long term without democracy - Pinochet's Chile, post-1980 China, etc are temporary expedients, and generate contradictions that will lead to change.
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Aramis
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Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:29
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There is little point, I've come to realise, in caring a whit about the name of the government type I choose. In CIV all that seems to really matter in the govt types are what they do for production and corruption. My experience has been seeing all the AI civs eventually become Democracies (unless hopelessly losing a war--then they turn Communist). This is to take advantage of the increased production and decreased corruption. I'm not getting into effect on unit costs or spy experience, as they are relatively minor.
I've yet to see the preferred govt type of any civ become their long-term govt. They always wind up as Democracies. Me, as well. I can't even see any purpose to the preferred govt types except (and I'm not completely sure) in determining the length of turns a civ is in anarchy while changing govts.
In short-- the names of govt types in CIV mean nothing. They're just a tool in dealing with production and accumulating gold and might as well be labelled A B C D and E. A very useful game tool, but they don't resemble much of anything in history.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:29
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quote: Originally posted by johncmcleod
Cronos mentioned Canada having a strong central government. Isn't Canada more of a confederation? |
hi ,
yeah , but one thats part of the commonwealth , ......
now there is something that might be intresting , .....
look at the french , they have the overseas dept , the brits have canada , australia , etc , ...... the US the marshall island , etc , ......
it would be nice to see this reflected in the game , .....
have a nice day
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