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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-Help&Bugs Reports > Replay oddities
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la0tsu is offline la0tsu
Settler
Saint Paul, MN
Jun 2003
time: 05:29
  Old Post 26-06-2003 22:37
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Replay oddities Got spare money?

I had a very sastisfying game the other day, and I had to watch the replay. At first everything seemed like every normal replay I've watched so far. However, once I got to the part where I unleashed my airforce, things got strange. Instead of showing fighters on strafing and scout missions, it displayed random ground units. Even more strange was the fact that my bombers were also replaced at times by merchants!

The end result was the same, but a nonparticipant watching this replay would think my tactics were entirely different from what they actually were. For example, when I moved in to take my first city from the computer, I actually bombed it until it was reduced, then swiftly brought in ground forces, no fuss, no muss. However, in the replay, after a couple of kamikaze merchants took the city to about 75% hp, and then the ground forces move in.

Anyone else experienced this? It's hysterical to watch, but it does kind of put a crimp in my debriefing.

Andrew_Jay is offline Andrew_Jay
Prince
St. John's, NF
Aug 2001
time: 01:59
  Old Post 27-06-2003 04:09
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Avatar Enlargement: We've got the solution

you're saying the computer creates some kind of crazy revisionist history for replays? That's really weird. I wonder if the computer just re-computes the background calculations with new random numbers . . . ie, not really replaying a movie of the game, but actually "re-PLAYING" it - same commands, different combact resolutions.

la0tsu is offline la0tsu
Settler
Saint Paul, MN
Jun 2003
time: 05:29
  Old Post 27-06-2003 04:16
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Put an end to popups!

quote:
Originally posted by Andrew_Jay you're saying the computer creates some kind of crazy revisionist history for replays?


In a nutshell, yes. Although it should be noted that I have never seen this happen before, and I always watch the replay.

quote:
I wonder if the computer just re-computes the background calculations with new random numbers . . . ie, not really replaying a movie of the game, but actually "re-PLAYING" it - same commands, different combact resolutions.


I have read a post somewhere that indicated that might be the case. At least as far as re-playing the commands - the resolution was the same though, even when merchants were on bombing runs. I should be finishing off a game this evening, so I'll see if it happens again.

la0tsu is offline la0tsu
Settler
Saint Paul, MN
Jun 2003
time: 05:29
  Old Post 28-06-2003 02:09
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Tired of ads?

quote:
Originally posted by Tassadar5000 Sounds like a recording error to me.


Sounds reasonable enough to me. I did finish nother game last night, and the replay seemed accurate to me this time. So I will just assume that this is a quirk rather than a bug. It definitely isn't major enough to keep me from playing - After all, the need for sleep doesn't!

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