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BobD
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In my current game there is a region of space that has not been explored by any empire. The reason for this is that there's a Guardian system that serves as a chokepoint. I was really looking forward to all those potential planets to colonize plus the guardian system planets, but first I had to eliminate the guardian itself. I established a colony at the system just before the guardian system and thereby created my own chokepoint (except for my former ally who also has a colony in the same system). Finally, after about 50 turns, I had good tech (Titan, Inter phased drives, megabolt cannon, etc.) and enough production capacity to assemble a large attach fleet.
I dispatch the fleet (two turns travel time) and on the next turn I send 3 colony ships. When my attack force arrives they handily defeat the guardian.
The turn ends, I close the SITREP to view the system, and to my surprise and dismay, another empire has already established an outpost on one of the systems! How in the world did they get there so fast? Is this a bug, or worse yet, an AI cheat?
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Doomed
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Southerner
Mar 2003 time: 05:29
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This is an 'accidental' feature.
Have you noticed that when your origional planets start getting heavily populated your empire automatically forms new colonies on suitable vacant planets? This is most notable with magnate races who like planets you don't.
It is a feature of the game to represent elements of your empires population not enjoying living in a crowded environment and looking for pastures new.
What is happening is that when you kill the guardian all of a sudden there are empty planets for colonists of all empires to auto migrate to. The AI's auto migrate is calculated after the combat phase of a turn, allowing it to have a colony on those nice vacant planets at the start of the next go.
I like the idea of your population doing things off thier own back, especially when it sort of makes sense, but this is an annoying side effect of this.
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Doomed
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Southerner
Mar 2003 time: 05:29
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That I'm not sure about.
Maybe if the AI has tried scouting this system and lost a scout / run away the system might be flagged as explored and therefore open for the auto colonisation rule once the guardian has gone?
Or as you say the intelligence agreement lets it in.
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